What is the best defensive team?
Comments
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I'm thinking maxed out cmags/BP/Thor team. Purple/yellow/black/green are all colours you want to deny and squishiest character (mags) still has 5800 health. While computer magneto cannot use his blue effectively he can still be dangerous with lucky cascades from his red and his purple insta-killing someone.0
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Patch/OBW/Hood does seem risky. Sure, not many hit points, but attacking this team means your ap gains are going to be slow. Bersker Rage going off is chaotic. Can work well for the attacker or defender depending on board layout. Problem is Hood covers two of OBW colors making her espionage less dangerous unless you leave hood around 100. Make a good offensive team though. I guess if you're not concerned with espionage and more about ap stealing then it still makes an annoying team on defense.
5 black Hulk would give me pause. I would most likely have to bring spidey with me. Team Hulk with other tanks like Thor and BP or even IM40 and that is a lot of points to chew through before they mess up your team.0 -
It seems there is a counter to any team... It would be crazy if you could use boosts on defense0
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If you want to discourage attacks, high HP chars are the way to go, more because they're more work to kill than scary. The hulk is always popular, and I've found that im40 discourages attacks pretty well. Neither will win a lot of defensive victories.
AP generators/stealers win more defensive victories, but they're also softer targets and attacked more. OBW and the storms can easily turn a cascade into an upset. The hood doesn't benefit as much from cascades, but he ruins people's days too.
Defenses will always be weak though. Game wouldn't be much fun otherwise.0 -
^ Well of course he meant Spidey on offense.0
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pasa_ wrote:Eddiemon wrote:I'm a 5/5/3 Patch with OBW and Hood person.
I don't care if you can beat me on defense. That's likely to happen regardless. But if Patch pops berserk and OBW gets a 2 match cascade, that's one of your team dead, and a Health Pack wasted. It's that deterrent that causes the fight to not happen in the first place.
Along the same lines wouldn't punisher/obw/hood company be better and come with less risk?
Until you struggle to bring down the AP stealers frank fills the board with all his stuff and nukes all your team to hell.
Yes but firstly punisher is slower and secondly he doesn't drop 900 points of strike tiles in one go. He needs one hell of a cascade to instakill. Plus berserk does 1600 plus damage to the target making instakill a real possibility.0 -
Personally if I see a
141 Hulk 141 IM40 and a 141 Lazythor
I'm going to hit skip 10 iso be damned.0 -
Eddiemon wrote:I'm a 5/5/3 Patch with OBW and Hood person.
I don't care if you can beat me on defense. That's likely to happen regardless. But if Patch pops berserk and OBW gets a 2 match cascade, that's one of your team dead, and a Health Pack wasted. It's that deterrent that causes the fight to not happen in the first place.
This would deter me if the Hood is maxed, since stunning him means the other dude run willy nilly, and once Patch blows it's hard to stop. I would have to counter with Patch, Spidey and OBW to beat this team, so maybe it wouldn't really deter me, if the reward was right.
When Spidey is nerfed Hulk will be a great deterrent, until then I think a 5/5/3 or 5/3/5 Wolvie/Patch is a better deterrent. People don't consider what his healing factor does to him. It's like a always on 7.5% health pack. If you don't target him you have to stun him or starve him because that 1800 damage plus attack tiles is going to sting.
HP is only really a deterrent when time is a factor, IE at the end of a tournament.
Until then I think the ability to be surprisingly killed is a greater deterrent. I don't have a maxed BP or gold Thor, so I will defer final analysis to our friends at Shield.
SO far, Punisher, Patch and OBW seem like a pain in the **** and a 50/50 death toss.0 -
Green producers said to be good counter to patch: thor yellow, gsbw, and obviously hulk anger. Eliminates all his tiles like a charm and watch him committing suicide with or without regeneration once you allowed him go berserk.
Though certainly support like hood may thwart the idea.0 -
klingsor wrote:Eddiemon wrote:HP is only really a deterrent when time is a factor, IE at the end of a tournament.
Until then I think the ability to be surprisingly killed is a greater deterrent. I don't have a maxed BP or gold Thor, so I will defer final analysis to our friends at Shield.
SO far, Punisher, Patch and OBW seem like a pain in the **** and a 50/50 death toss.
Punisher and Cmags seems to be a surprisingly good defensive team for me. The AI doesn't play his red or blue right, but if someone forgets his purple, at least one character is down. It can quickly spiral out of control.0 -
dlaw008 wrote:klingsor wrote:Eddiemon wrote:HP is only really a deterrent when time is a factor, IE at the end of a tournament.
Until then I think the ability to be surprisingly killed is a greater deterrent. I don't have a maxed BP or gold Thor, so I will defer final analysis to our friends at Shield.
SO far, Punisher, Patch and OBW seem like a pain in the **** and a 50/50 death toss.
Punisher and Cmags seems to be a surprisingly good defensive team for me. The AI doesn't play his red or blue right, but if someone forgets his purple, at least one character is down. It can quickly spiral out of control.
I have discovered I really don't like facing off against cmags... The AI seems to play him better than I do0 -
I inevitably find that when I'm facing Cmags, I forget about him for a round or two then realise that he's at 10 purple and the board is, at that exact point, a veritable sea of blue, none of which are removable.
I target him first now. Unless there's an OBW or Hood in there as well.
I skip targets with too much health - Hulk / MThor / BP would probably be my personal defence team. I swap in spidey if people have low-health annoyances (OBW, Hood) to act as control for them while they're being killed.0 -
Mooseman22883 wrote:It seems there is a counter to any team... It would be crazy if you could use boosts on defense0
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How about patches with Loki?0
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scourge819 wrote:How about patches with Loki?
The AI will not figure to use the combo and attacker will kill thin Loki all too soon anyway and he does nothing good until have the AP unlike Hood.
Defense better rely on passive skills that can't be messed up. And actives better not overlap as the AI will chose the worse one.0 -
pasa_ wrote:scourge819 wrote:How about patches with Loki?
The AI will not figure to use the combo and attacker will kill thin Loki all too soon anyway and he does nothing good until have the AP unlike Hood.
Defense better rely on passive skills that can't be messed up. And actives better not overlap as the AI will chose the worse one.
So Hulk, Hood, and Thor (the only guy the AI knows how to use) I would walk away from that every single time0 -
Impulse wrote:If you want to discourage attacks, high HP chars are the way to go, more because they're more work to kill than scary. The hulk is always popular, and I've found that im40 discourages attacks pretty well. Neither will win a lot of defensive victories.
AP generators/stealers win more defensive victories, but they're also softer targets and attacked more. OBW and the storms can easily turn a cascade into an upset. The hood doesn't benefit as much from cascades, but he ruins people's days too.
Defenses will always be weak though. Game wouldn't be much fun otherwise.
If you put up a team with a 1* storm I'm attacking you regardless of who else is on your team.0 -
Shadow wrote:Phantron wrote:5 in green for Patch is only guaranteed to lose if you're facing Spiderman, but you're already guaranteed to lose if you're facing Spiderman barring a miracle.
The AI doesn't play spiderman that well. Spiderman isn't that scary when on defence.
If the AI uses 5/G Beserker Rage on a 141 5/B Hulk, it's gonna be lights out.0
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