majincob wrote: For me it really depends on the madness cards, as it seems she is built to take advantage of. Also her mana bonuses can make or break her.
Jazzpha wrote: So with the pre-release notes for the next big update this coming week, came the following: Harbinger: Give a creature you control Haste and Trample until the end of your turn. That creature is also reinforced once (up to 4 times at rank 4) until the end of your turn. ability 3 is just a weaker, non-Dragon-specific version of Sarkhan's third ability (which can't bypass defenders, unlike Sarkhan's burst, which does). Thoughts?
madwren wrote: I don't see how this is a weaker ability. The fact it works with any creature is strictly better. Sarkhan's ability is limited to the, what, 5? dragons in game (his created dragons, Outcast, Avaricious, Tyrant, Hellkite), 3 of which are mythics.
madwren wrote: The third point in its favor is theoretical until we see the card, but the only viable reason for it to bestow haste on a creature (since abilities happen before matching) is to apply it to something in your hand. Thus, dropping, say, a hasty Vryn Wingmare, could get you a 30/25 out of nowhere. I'm actually concerned about that, as it makes it far harder to defend against than Sarkhan's, where you can see the dangers on the board in front of you.
EDHdad wrote: They had me at "Give Your Creatures +4/+4" as the first ability. That's something OG Gideon takes 15 loyalty to accomplish.
Jazzpha wrote: No, JC said explicitly in a post he made that the Haste effect was there to make sure that the creature definitely attacked, no matter what. It's more of a contingency thing than a value-added thing. Being able to apply the Haste to something in your hand before playing it and then reinforcing it would totally break the game.
madwren wrote: Jazzpha wrote: No, JC said explicitly in a post he made that the Haste effect was there to make sure that the creature definitely attacked, no matter what. It's more of a contingency thing than a value-added thing. Being able to apply the Haste to something in your hand before playing it and then reinforcing it would totally break the game. Thanks for clarifying this, it's appreciated.
majincob wrote: Sorin already exists in the game: I like how his abilities are all level 1 at 60. Leaves room to grow right?
Jazzpha wrote: majincob wrote: Sorin already exists in the game: I like how his abilities are all level 1 at 60. Leaves room to grow right? Now that I know more about how the game actually plays than I did back then -- holy **** that's insanity. Shame we can't go back and play that fight more than once!
majincob wrote: I caught a glimpse of Nahiri and some of the new cards at GenCon. Not sure how much I'm allowed to say about it, but the dual faced cards look awesome.
Morphis wrote: majincob wrote: I caught a glimpse of Nahiri and some of the new cards at GenCon. Not sure how much I'm allowed to say about it, but the dual faced cards look awesome. Cmon it is not like you got a pre-alpha of some new big AAA game... It's a patch/expansion of a mobile game that is gonna release in a couple days... XD