Enemy Cost Increase Powers vs. Zero Cost Powers
Kojubat
Posts: 142 Tile Toppler
Peggy Carter's Legendary Presence at five covers:
(PASSIVE) Tales of Captain America's combat prowess are told far and wide, so when she enters the battle, her enemies panic and falter. While Peggy's health is greater than 30%, all enemy powers cost 4 AP more.
Star-Lord's Oldest Trick in the Book at five covers:
Star-Lord points past his enemy and shouts "Hey! Is that The Pet Avengers?" before swinging in with a sucker-punch. He creates a Red 3-turn Countdown tile which deals 5708 damage. While at least one such tile is on the board, all enemy Red, Yellow, Black, Blue, and Green power costs are increased by 2.
(Emphasis mine.)
When in battle against a H.A.M.M.E.R. Sniper, the zero cost power (Deadly Shot) is not increased by either ability, despite being both Green and included in 'all'. Note that Deadly Shot is not tagged as passive, nor worded that way (for example, the style of "If one does not exist, create one").
I don't have any other examples of this, so I am not sure if it is unique to the Sniper/Deadly Shot or an issue with zero cost powers in general in relation to cost increasing abilities.
(PASSIVE) Tales of Captain America's combat prowess are told far and wide, so when she enters the battle, her enemies panic and falter. While Peggy's health is greater than 30%, all enemy powers cost 4 AP more.
Star-Lord's Oldest Trick in the Book at five covers:
Star-Lord points past his enemy and shouts "Hey! Is that The Pet Avengers?" before swinging in with a sucker-punch. He creates a Red 3-turn Countdown tile which deals 5708 damage. While at least one such tile is on the board, all enemy Red, Yellow, Black, Blue, and Green power costs are increased by 2.
(Emphasis mine.)
When in battle against a H.A.M.M.E.R. Sniper, the zero cost power (Deadly Shot) is not increased by either ability, despite being both Green and included in 'all'. Note that Deadly Shot is not tagged as passive, nor worded that way (for example, the style of "If one does not exist, create one").
I don't have any other examples of this, so I am not sure if it is unique to the Sniper/Deadly Shot or an issue with zero cost powers in general in relation to cost increasing abilities.
0
Comments
-
Yeah, if all the Hammer units, Sniper is the one I have the most issue with, mechanically speaking. Generates AP, but doesn't use it. It's always felt like Deadly Shot is more a passive than anything, and your post shows even the game is treating it that way. I hope D3 fixes it (sooner than later) to make it an actual passive and take out the AP generation.0
-
Even if he doesn't stop generating AP, it works like a passive and ought to be marked as such.0
Categories
- All Categories
- 44.7K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 502 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 420 MtGPQ Deck Strategy & Planeswalker Discussion
- 296 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements