What's the most enjoyable way to Master your cards?

shteev
shteev Posts: 2,031 Chairperson of the Boards
edited July 2016 in MtGPQ General Discussion
Anyone hit on a fun way to master your cards?

Grinding away at the Heroic levels because it's the fastest way of doing it is rather dull.

QuickBattle, on the other hand, requires you to have a decent deck. It doesn't take long before you've mastered your Tier 1 cards, and your good mana acceleration cards, and if you then try and play with a deck largely filled with unmastered cards you're playing with a pretty poor deck.

Comments

  • Malcrof
    Malcrof Posts: 5,971 Chairperson of the Boards
    Doing the win with each planeswaker for crystals. Choose a few colorless whatever cards, add to each PW and go do your rainbow achievements. Lots of easy mastery points.
  • Barrelrolla
    Barrelrolla Posts: 289
    So far I've just grinded the Heroics.
    Not only it is boring, but I realized that the cards I think are total ****, are even worse than I thought. Some of them might be kinda okayish, but they don't work properly and that ruins everything.
    Did anyone find a diamond in disguise, a card he total was bad and realized it's great trying to master it?
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    I think I'm just going to give up mastering cards, and just play tier 1 decks in levels I want to play with a variety of planeswalkers and see how high that takes me. I imagine I should be able to get to got to Silver Tier, anyhow.
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    Did anyone find a diamond in disguise, a card he total was bad and realized it's great trying to master it?

    Not even slightly. I have so much sympathy now for the poor bastards who have to play with Separatist Voidmage because they haven't got Harbinger of the Tides yet.

    I mean, I know they want the rares to be more exciting than the commons, but do they really have to be THAT much more powerful? Stripping even a couple of tier 1 cards out of a deck for mastering purposes just makes me feel depressed...
  • EDHdad
    EDHdad Posts: 609 Critical Contributor
    Did anyone find a diamond in disguise, a card he total was bad and realized it's great trying to master it?

    I'll admit I never read Veteran Warleader's wall of text carefully enough to realize how bonkers he is in Gideon II. It's a 1/1 for 15, but has a habit of becoming a 30/30 first strike berserker trample vigilance by the end of the game.

    Scatter to the Winds is also much better than I originally thought. It's kind of like Transgress the Mind, but it can leave you with a 6/6 hasty elemental.
  • span_argoman
    span_argoman Posts: 751 Critical Contributor
    edited July 2016
    I've been mastering cards in the following format to maximise the speed of mastering:

    1. Pick a Mythic combination that has some synergy (Thopter Spy Network + Drowner of Hope) or is a combo card itself (Greenwarden of Murasa) and add it into your deck.

    If you don't have the luxury of picking Mythics just split your good Mythics of the same colour over:
    Two mastery cycles if you're targeting gold tier
    One mastery cycle if you're targeting silver tier.
    I define a mastery cycle as how long it takes to master a Mythic.

    2. Throw in one or two useless / less useful Mythics. You want to spread out your good ones so that your decks are at least serviceable.

    3. Add in rares that have some synergy with the Mythic(s) you already added.

    4. Add in the most suitable commons and uncommons you have.

    5. Play the deck in Planeswalker Challenges. Play against:
    Chandra if your deck is fast, your creatures have high toughness or if you're playing with Eldrazi Scions
    Nissa / Gideon if your deck can't stand burn, the trade-off is they have more health to whittle down. Beware their Hangarback Walker.
    Liliana if you have decent draw to soak her first ability.
    Jace if your deck keeps drawing such that you are near worried about bounce.

    6. Swap out any cards that are mastered. Try to keep a manageable mix of R/UC+C. Don't spam all your good rares in the first half of the first mastery cycle or you'll have a painful time in the second half.

    By the end of a mastery cycle you should have earned 160 mastery points for your target colour.

    Of course you have to deduct 8 points per slot (in a full mastery cycle) occupied by colourless card(s). But considering two mastery cycles give 320 points, that's 70 points buffer for Gold Tier for colourless cards which means you can play 8.75 slots of colourless cards over the two mastery cycles. Likewise, the buffer for Silver Tier and one cycle is 60 points which is 7.5 slots.

    Alternatively if the going is too tough and you figure you NEED certain cards in the deck to function, you can keep them in the deck and deduct from the buffer above. Just remember that each slot locked is 16 points lost (unless the card isn't mastered yet then you add that back).

    Also subsequent colours you start on will have an additional buffer from the colourless cards mastered in the mastery cycle(s) of the first colour so start with your strongest colour first.

    Good planeswalkers for the job
    Strong mana gain
    Red: Koth (his mana gain is so high that you'll be blazing through your cards and throwing out whatever you draw into)
    Red / White: Ajani (aside from mana gain, his abilities are best against Chandra; all her creatures except Avaricious Dragon fall to Lightning Helix)

    Those who can summon tokens with planeswalkers abilities
    White: Ally Gideon
    Green: Garruk / Kiora
    Because if your deck fails you can still try to win with your planeswalker.
    (Sarkhan doesn't really count cause you need to sacrifice a creature for his ability.)

    Planeswalkers with alternative win conditions or damage boosters
    Red: Chandra
    Green: Nissa
    Black: Ob Nixilis / Liliana
    Blue: Tezzeret
    White: Origins Gideon (all your abilities boost your creatures, and vigilance/defender comes in nifty when you're in a pinch) *thanks majincob*
    Sarkhan comes under here if and only if you're mastering dragons in that mastery cycle.

    And yes, I'm aware I basically named every planeswalker except Jace and Sarkhan. The point is you have options to suit the deck you're trying to master.

    Have fun testing out card interactions and challenging your deckbuilding skills. Best of luck people!
  • tm00
    tm00 Posts: 155 Tile Toppler
    So far I've just grinded the Heroics.
    Not only it is boring, but I realized that the cards I think are total ****, are even worse than I thought. Some of them might be kinda okayish, but they don't work properly and that ruins everything.
    Did anyone find a diamond in disguise, a card he total was bad and realized it's great trying to master it?
    I think I will be swapping the origin common spell that deals 3 damage to creature or player with touch of the void, I completely forgot about that card and slowing down the opponent with ingest might help, especially when combined with avaricious dragon and the common kill spell.
    It was the tenth slot in my deck however.
    mostly used to complement the other damage dealers and kill some extra stuff.

    Got a little underwelmed by the bushwacker, but I still plan to give it another shot over valakut invoker some day .
  • majincob
    majincob Posts: 732 Critical Contributor
    And yes, I'm aware I basically named every planeswalker except Origins Gideon, Jace and Sarkhan.

    I've been using Gideon 1, his second ability turns all your **** creatures into okay creatures plus he can make defenders out of your dudes.

    I used Lilliana as my first leveler because her first ability destroys decks with high mana cost spells and her third lets you play all those ridiculously high costed colorless creatures.
  • span_argoman
    span_argoman Posts: 751 Critical Contributor
    majincob wrote:
    And yes, I'm aware I basically named every planeswalker except Origins Gideon, Jace and Sarkhan.

    I've been using Gideon 1, his second ability turns all your **** creatures into okay creatures plus he can make defenders out of your dudes.

    I used Lilliana as my first leveler because her first ability destroys decks with high mana cost spells and her third lets you play all those ridiculously high costed colorless creatures.
    That sounds pretty good! I guess as long as you spread out Iroas's Champion, Consul's Lieutenant and Knight of the White Orchid you have one full mastery cycle covered. I'll add Origins Gideon under Planeswalkers with Damage Boosters.

    Now we just need people to step up for Jace and Sarkhan haha.

    I admit Black is the colour I have least experience playing. Good to hear how Liliana can be used to work around overcosted creatures of which there are plenty . Personally for the overcosted colourless cards I used Koth. His crazy mana gain makes everything seem affordable.
  • Jazzpha
    Jazzpha Posts: 101 Tile Toppler
    For Sarkhan, I could see using removal, burn and some common/uncommon creatures as fodder for making dragon tokens as a nice way to level up lower-quality cards. Once you have a big dragon on the board, use ability 3 to close out the game-- and between black removal and red burn, your creatures should stick long enough to be sacrificed, and then the dragon token could still be alive.

    Something like this, maybe?

    Complete Disregard
    Grip of Desolation
    Lightning Javelin
    Chasm Guide
    Revenant
    Goblin Glory Chaser
    Sure Strike

    And then some other common/uncommon cards to round out.

    If you're not trying to level lower-power cards, feel free to go bananas with Akoum Hellkite, Dragonmaster Outcast, Smoldering Marsh, Shrine of the Forsaken Gods, etc. etc.
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    I just reached Silver Tier after that last event, and I feel I should try and make the effort to get to Gold just so the poor casuals don't have to play against my l33t ha><or Kiora deck...

    So I'm going to start doing the color challenges (which I've held off on until now, they didn't seem worth the effort for 10 crystals) with Dual planeswalkers + plenty mana acceleration + as many mythics as I can get away with, and I'll see how it goes.

    [edit] Apparently it's 15 crystals...
  • Morphis
    Morphis Posts: 975 Critical Contributor
    shteev wrote:
    I just reached Silver Tier after that last event, and I feel I should try and make the effort to get to Gold just so the poor casuals don't have to play against my l33t ha><or Kiora deck...

    So I'm going to start doing the color challenges (which I've held off on until now, they didn't seem worth the effort for 10 crystals) with Dual planeswalkers + plenty mana acceleration + as many mythics as I can get away with, and I'll see how it goes.

    [edit] Apparently it's 15 crystals...
    It's 15 crystals for heroics and last chapters.
    10 elsewhere, if I remember correctly.
  • alextfish
    alextfish Posts: 192
    shteev wrote:
    I just reached Silver Tier after that last event, and I feel I should try and make the effort to get to Gold just so the poor casuals don't have to play against my l33t ha><or Kiora deck...
    Speaking as a casual, thank you! icon_e_biggrin.gif I went up against some decks in Nodes of Power that normally I don't see, and man were a couple of them annoying. I realised I really shouldn't have played in the very first PvP event if it's meant to be striated by mastery tier but mastery has only just come in... >.<
  • Barrelrolla
    Barrelrolla Posts: 289
    shteev wrote:
    so the poor casuals don't have to play against my l33t ha><or Kiora deck...
    Willing to share?

    On topic, I just reached gold with Blue. I really want Oath of Jace, don't really care about the other prizes, but I am a bit afraid I won't be able to make 25 victories, if I have to fight against Golds icon_e_biggrin.gif
  • majincob
    majincob Posts: 732 Critical Contributor
    shteev wrote:
    so the poor casuals don't have to play against my l33t ha><or Kiora deck...
    Willing to share?

    On topic, I just reached gold with Blue. I really want Oath of Jace, don't really care about the other prizes, but I am a bit afraid I won't be able to make 25 victories, if I have to fight against Golds icon_e_biggrin.gif

    You can do it! You get 40 chances if you keep on top of the games. It's not too different from QB matches if your PW'ers are lvl 60.
  • Barrelrolla
    Barrelrolla Posts: 289
    majincob wrote:
    You can do it! You get 40 chances if you keep on top of the games. It's not too different from QB matches if your PW'ers are lvl 60.
    Oh I have no issues with Kiora, Sarkhan and Nissa, but my Chandra and Ajani decks need some work, especially Chandra, since it currently is a goblin deck which and can be wiped with one use of Chandra's second ability icon_e_biggrin.gif
    But I suppose that even with 3 planeswalkers it is achievable.
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    shteev wrote:
    so the poor casuals don't have to play against my l33t ha><or Kiora deck...
    Willing to share?

    Can do!

    Disciple of the Ring
    Sword of the Animist

    Harbinger of the Tides
    Reflector Mage

    Talent of the Telepath
    Nissa's Revelation

    Day's Undoing
    Nissa's Pilgrimage
    Natural Connection
    Fertile Thicket
  • Barrelrolla
    Barrelrolla Posts: 289
    shteev wrote:
    Can do!

    Disciple of the Ring
    Sword of the Animist

    Harbinger of the Tides
    Reflector Mage

    Talent of the Telepath
    Nissa's Revelation

    Day's Undoing
    Nissa's Pilgrimage
    Natural Connection
    Fertile Thicket

    Seems nice. Maybe I should add Disciple of the Ring to my deck too. I don't have Day's Undoing tho icon_e_sad.gif
  • EDHdad
    EDHdad Posts: 609 Critical Contributor
    Right now, my basic formula for any deck is:

    * 3 pieces of creature removal (kill their guys bounce their guys, give your guys reach / berserker) - these are mostly cards I've already mastered.

    * 7 cards I haven't already mastered, in Alphabetical order.

    Then spam the Heroic challenges. I usually avoid Liliana, because I like to have removal in my hand and her habit of making me discard is annoying. I usually avoid Jace because his bouncing and Nerfing my stuff slows things down. Nissa and Gideon are good because they can't do anything without creatures.

    My preference for planeswalkers are those which can win on their own - Ob Nixilis with his Emblem, Garruk and Gideon II with their token creatures, Kiora with her Octopus. Ajani is also good because he can deal direct damage, gain life and disable stuff.

    If I master a card, I remove the card from the deck and put another one in which I haven't mastered.

    It's pretty fun, because it's random and janky. In paper Magic, I sometimes play pack wars with my son, where we open a booster, throw in 3 of each basic land and then play the packs as a 30-card deck. This is kind of like that.
  • madwren
    madwren Posts: 2,260 Chairperson of the Boards
    Gideon and Nissa are the heroics I like to go up against as well.

    I basically have 7-card core decks, and then just switch in a handful of other cards. The matches are easy enough that you can play them or ignore them. In some cases, I find cards are surprisingly useful or fun.

    Anyway, I try to rotate in one common, one uncommon, and one rare, then play a set of 8 games, rotating them out as they get mastered. That nets 24 mastery points, which I think is true no matter what combination of the three cards you use. Most of my mythics are part of core decks, so they xp up just from regular usage.