Made Man 3* Only Team Ideas

WalrusBrigade
WalrusBrigade Posts: 94 Match Maker
edited August 2016 in MPQ Tips and Guides
I've been wondering which 3*s people are using in this current PvP. It seem that with the boosted characters (viewtopic.php?f=20&t=47980) there are a lot of BP, KK and 3* Thor.

But I tried something else for a little climb and it worked ok (Viz/MnMags/SWitch) so I was curious if anyone else would like to share their 3* teams for this event.

Comments

  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    not running 3s but i'll give you what my thought process would be. I'd be looking for teams that kept vision on as many colors as possible and made cascades. I think thor would take 2 of visions 3 colors but kk and panther only take yellow off of him, making his blue more effective. kk/panther rainbow and have good abilities on every color, 2 each. vision for blue/red, panther for yellow/black and kk for purple/green. only drawback is basically its all aoe stuff. if you're taking on a fist/oml or a fistbuster (or anything with one character way out ahead of the other 2), it would take a while. I imagine panther strikes with vision blue and a nice cascade form kk purple could burst someone down pretty fast but it would take some time to set up.
  • Calnexin
    Calnexin Posts: 1,078 Chairperson of the Boards
    I'm generally leaving my OML on defense these days. That's probably not the best idea, and I should probably change it.

    The best 3* defense teams I have are

    Vision/Iron Fist/Blade
    Vision tanks all of his colors. If he gets stuffed, Blade has the potential to create headaches with his strike tiles, and IF is always annoying (especially so if Blade gets a bunch of strikes out there).

    Kamala/Gamora/SheHulk
    If only Kamala were green... Oh well. Gamora and Shulk have powers that are both cheap and annoying. While Gamora chips away with red and Shulk steals your AP with green and/or specials with blue, KK is healing them at each swipe. She doesn't get the AoE on defense until Shulk is downed, but against them it's tough to choose who to take out first - do you down the healer, the stealer, or the cheap swiper (who, if ignored, will make your life miserable with strike tiles, ESPECIALLY if you leave her for last). This is the one I usually leave out there in the Simulator and it wins on defense more than it loses.