what if boosted characters didn't affect scaling?

Frigs
Frigs Posts: 35
Here is something that is sure to not even be considered due to the abundance of logic behind it, but what if we took the boosted characters out of the level scaling equation? If we did that then a few things would happen, first off those boosted characters would positively affect your game instead of punishing you by increasing the difficulty of your matches.

Second thing that would happen is players would freely champion their 4* characters instead of putting a cap on them for fear that when boosted they will surpass the level of their 5*'s and make the game more difficult. There is absolutely a flaw in saying "hey, these guy's are boosted 100 levels this round, But...... its totally going to screw you and not actually help you beat the last 3 nodes"

What if the level scaling was based off of the top 3 players in your roster, as is, and any boosted characters you have didnt factor into the level scaling? What if we were actually rewarded for putting time/effort/iso/hp/money into those characters?

But I suppose the problem with that is only a certain percentage of players are actually supposed to be rewarded in this game at any given time, we wouldn't want to give away too much stuff while also providing a better playing experience. Forget the fact that people put money into games that actually allow them to succeed in some way.

Don't be surprised if someone responds to this post with an insult and a mod locks the thread because its promoting hostility within the community. Sarcasm is my specialty, and the people here just simply dont like it, cheers!

Comments

  • OneLastGambit
    OneLastGambit Posts: 1,963 Chairperson of the Boards
    Actually the effect would be a zero sum gain in terms of prizes handed out. If everyone's boosted didn't affect their scaling then we would all be in exactly the same positions we are now.

    The difference however would be in the enjoyment of the game. We would all enjoy it more as we could try out teams which are not boosted or 5*

    I don't see any logical reason why this change would not be beneficial
  • DrDoMe
    DrDoMe Posts: 97 Match Maker
    "Actually the effect would be a zero sum gain in terms of prizes handed out. "

    Placement rewards are by definition a zero sum game.

    But more importantly, it would not be zerosum- in terms of fun. We're all better off if we feel free to level our characters knowing it will make us more capable rather than less.