Quicksilver's passives

EDL666
Posts: 73
So I noticed a while ago that Quicksilver's abilities drop down in cost based on locked Team-Up tiles and doesn't actually care if those tiles were placed by Quicksilver or not. The same goes for Supersonic, if you have 3 bubble tiles on team-ups and a web lock tile on another team-up, then Supersonic will go off when you make a blue match. This feels very unintuitive compared to other similar abilities that are based on their own locked tiles like Invisible Woman specificly breaking bubble tiles and not locked tiles in general. Of course I know that you can place Bubble tiles on anything but it's not like it hard to place locked tiles with Quicksilver either. I think it might be easier. So I'm just complaining here, it feels wrong, do what you want with this information.
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Comments
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They're pretty specific in the ability wording:Quicksilver wrote:
If there are at least 4 locked Team-Up tiles...
Costs 1 AP less for every Locked Team-Up tile on the board
Invisible Woman wrote:Locks 4 chosen tiles in Force Bubbles...
Each Force Bubble deals ____ damage and is unlocked...
Bag Man wrote:Please use me!not setting off Supersonic causes more consternation than worrying about who locked the TU tiles. Toss in the fact that nobody seriously plays Invisible Woman or Bag Man, and this is kind of a non-issue.
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Well I'm not saying it's an issue, it's just very unintuitive when compared to other similar effects. The wording is clear, while being incredibly similar to said similar effects. As for the
not triggering Supersonic, this is really not at all what this topic is about, there's enough discussion threads on that already.
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