Moon Knight - Green power misses
emargee
Posts: 3
Just playing around with MoonKnight and using his Green power (Moonsilver Blades).
It says 'Deals X damage to a random enemy' but I am finding if there is only one enemy left then sometimes it misses (animation plays but no damage registered on the enemy) I hope this is a bug
The power is expensive (12AP) so it seems crazy that it could be designed to miss completely if there are less than 3 enemies.
Anyone else seeing this ?
It says 'Deals X damage to a random enemy' but I am finding if there is only one enemy left then sometimes it misses (animation plays but no damage registered on the enemy) I hope this is a bug
The power is expensive (12AP) so it seems crazy that it could be designed to miss completely if there are less than 3 enemies.
Anyone else seeing this ?
0
Comments
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This is almost hilarious, because the general reaction to this skill was "well, if you use it later in the match when some enemies are downed, it will become more predictable."
This just has to be a bug.0 -
I *hope* this is just another of the damage display bugs we've been seeing all over, and that it's just that the big red numbers aren't showing up. If it legit misses and deals no damage, that's a sad, sad bug.0
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I had the same thing happen. One enemy left, used Moon Knight's green, and it had no effect on their health. I have to assume that targeting a downed enemy is not the intended effect.0
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yay testing!0
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Same for me. Hope this is not intended.0
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I experienced the exact same thing. My thinking is the ability is targeting downed enemies.0
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Did we ever get a response to this?
He's cool but if this is intended, he'll be a lower priority for ISO.0 -
Randomly targeted stuns never "miss" by focusing on downed enemies, so I'm reasonably hopeful this actually is a bug.0
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