Enemy Of The State Test: Some Early Results
David [Hi-Fi] Moore
Posts: 2,872 Site Admin
Hi, everyone.
Thanks so much for participating in the Enemy of the State mission difficulty testing. We know testing isn't always fun and we thank you for joining in, providing feedback, and helping to improve the game.
Demiurge wanted to provide some details regarding scoring and compensation. Please note that there is a ton of data for the devs to analyze now that the test has concluded and they are just beginning that process. Here's word from Demuirge_Anthony:
Thanks so much for participating in the Enemy of the State mission difficulty testing. We know testing isn't always fun and we thank you for joining in, providing feedback, and helping to improve the game.
Demiurge wanted to provide some details regarding scoring and compensation. Please note that there is a ton of data for the devs to analyze now that the test has concluded and they are just beginning that process. Here's word from Demuirge_Anthony:
-
"Hey all,
Thank you to everyone that participated in the latest run of the Story event Enemy of the State. This is our 5th run of the new mission difficulty system and we have come a long way since the first run of it back on March 17th. In this latest run of the difficulty system, we tried out a system that made each mission worth a finite amount of points. Looking at the feedback from this event, it looks like a lot of players felt that this system was successful in creating a 'play at your own pace' experience.
A few hyper competitive leaderboards had players that tied at the top score and we wanted to share some numbers about those. We had well over 100,000 players participating in the event. Out of those players, 329 people earned the maximum amount of points available. Out of those 329 people, 285 people did not get first place despite earning the maximum amount of points available. There was also 30 people who did not get the top 10 despite earning the maximum amount of points. There was no indication in-game to players what would happen in the case of a tie, so we would like to make it up to these 329 people and award them with 3 additional X-23 covers on Monday.
Some players received a higher-than-possible score in sub-chapters and that played a role in placement in that sub-chapter. This bug did not impact the total score for the event, and we'll be investigating it.
We continue to look at the results and feedback and will share more details about what happens next. Thank you again for your participation and feedback on the new mission difficulty."
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