Puzzle Warriors 3 Episode #43!
XaOs72
Posts: 439 Mover and Shaker
* What did we think of the Enemy of the State Test?
* New Character: MOON KNIGHT
* "VIP" mode
* Patch R103
* And, this week featured character: X-Force Wolverine
http://www.puzzlewarriors3.com/pw3-e43.html
* New Character: MOON KNIGHT
* "VIP" mode
* Patch R103
* And, this week featured character: X-Force Wolverine
http://www.puzzlewarriors3.com/pw3-e43.html
0
Comments
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Another good show that remembers MPQ is a hobby and should be treated as fun, something that gets forgotten on the boards sometimes (and I'm guilty of that too).
Some good advice on 4* Phantom Mutton Chops, I go with 4/5/4 myself.
My vote goes to pink too. You can't trust Deadpool, why would you think his eyes are any better than the rest of his street pizza face?0 -
Listening now, thank you again for keeping this up!0
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team purple baby!!! I enjoy this every week. thanks for doing it. been listening about 7 weeks now.0
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Long time listener. Look forward to the release each Thursday. Xforce Wolverine was my first maxed four star and miss the days when he was more powerful. Nowadays hes just an afterthought once you get Old Man Logan0
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Thanks for the content! I continue to enjoy both the format and the hosts of this podcast.
#43 did have a bit more perspective on the elder game with a 4*/5* guest (im40 + 4* thor is awesome! Even with complete color overlap.) and getting a new player perspective would still be a great idea, if you can find a new player enthusiastic enough to do a podcast!
I would still love to hear more detailed analysis of the game mechanics and meta, but that probably says more about my own preferences than about the podcast!
Re: xforce. I used to like 5/5/3 (especially back when green did 4k!), but in the current meta i prefer 3/5/5. Even at 5 green doesn't do enough damage to really matter in the 4* space (or the boosted 3* space). And 9 random tiles as boardshake is about as good as 15 (and the 15 tiles don't ever overwrite, but they will interlace the x's sometimes, if that makes sense). And going 5 yellow actually gives yellow some offensive power. 3.5k is decent, and i some times cast it when there is a ton of yellow on the board just for the damage. And since it is a pretty bad healing ability because it has to be babied, getting full health whenever it procs is nice.0
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