I hope the VIP mode has...

ViralCore
ViralCore Posts: 169 Tile Toppler
edited June 2016 in MPQ General Discussion
... removed the expiration time for unclaimed covers.

Comments

  • donietsche
    donietsche Posts: 279 Mover and Shaker
    yep, that's what I look forward to.

    And it does seem like a very needed (and almost basic) feat for a subscription service (or whatever it turns out to be).
  • mpqr7
    mpqr7 Posts: 2,642 Chairperson of the Boards
    Well.... it doesn't.

    http://marvel.com/news/video_games/2629 ... oon_knight

    It's just a way to pay mpq to get more of the same prizes you normally get. And heal slightly faster. Yay?
    Marvel.com: And what is this VIP mode I've been hearing about?

    Josh Austin: The VIP mode is a new game feature that is coming to Marvel Puzzle Quest on June 20, once the new R103 update goes live. Players can become a VIP by spending $9.99 (USD) per month (28-day calendar) to receive an additional daily reward. VIP mode is not linked to having to login each day either, as players can claim the next unclaimed reward in the queue even if several days have passed without play. There are some pretty sweet rewards for signing up for the VIP Mode which should help boost rosters in more ways than one.

    Marvel.com: So it boils down to rarer drops in the dailies and faster healing for injured characters?

    Josh Austin: Yes, there are lots of reasons to become a VIP! The daily rewards will include Legendary and Heroic tokens, Iso, Command Points and Hero Points. Also, VIP players will see the health for their heroes regenerate 25% faster which is something that has never been done before in the game. That means, save some of your health packs for another day and turn to your favorite Marvel characters more often.
  • Linkster79
    Linkster79 Posts: 1,037 Chairperson of the Boards
    No it hasn't. Better daily rewards and 25% faster then on characters is all that's on offer.
  • Natsufan01
    Natsufan01 Posts: 259 Mover and Shaker
    Wait until it's actually rolled out before qe jump on the "this is not enough" bandwagon. People were complaining about championing seeming lame and not worth it until we saw the rewards.
  • mpqr7
    mpqr7 Posts: 2,642 Chairperson of the Boards
    That's not true. No one was complaining about championing being lame. Everyone was very excited about championing.

    The only thing with championing that people complained about was that they had no actual information about it. It was the secrecy they didn't like.. that and the fact that it for some reason was tied together with a major stealth nerf of all 2* and 3* characters.

    Also, championing was great, because it gives you a reward for playing long enough to level up characters to their max. Whereas this VIP system simply rewards you for paying them money.
  • pheregas
    pheregas Posts: 1,721 Chairperson of the Boards
    mpqr7 wrote:
    That's not true. No one was complaining about championing being lame. Everyone was very excited about championing.

    The only thing with championing that people complained about was that they had no actual information about it. It was the secrecy they didn't like.. that and the fact that it for some reason was tied together with a major stealth nerf of all 2* and 3* characters.

    Also, championing was great, because it gives you a reward for playing long enough to level up characters to their max. Whereas this VIP system simply rewards you for paying them money.

    It didn't help that all those wonderful champed 3*s were then perma-nerfed immediately.