Mawtful wrote: I don't agree that the 3* tier is complete in its current form. I'm not necessarily advocating for more 3* characters - although if that's what it takes, so be it - but rather that conceptually and mechanically, there's a lot missing at the 3* tier.
Pylgrim wrote: All the stuff in the OP and consequent posts
ErikPeter wrote: Psylocke: Psy is just waiting for a Blue change like IM40's Yellow change to suddenly become viable. EFFECTIVELY stealing lots of AP, instead of MAYBE stealing SOME AP, would be fantastic. Once upon a time I suggested adding a Passive effect to this power that deals minor (100-200 range) damage per AP stolen... that way teaming with Hood or Blade or Wasp or anyone who steals AP would be really nice. I think lowering its cost considerably, while tempering its effect might be good enough. How about 6 AP?
Crowl wrote: ErikPeter wrote: Psylocke: Psy is just waiting for a Blue change like IM40's Yellow change to suddenly become viable. EFFECTIVELY stealing lots of AP, instead of MAYBE stealing SOME AP, would be fantastic. Once upon a time I suggested adding a Passive effect to this power that deals minor (100-200 range) damage per AP stolen... that way teaming with Hood or Blade or Wasp or anyone who steals AP would be really nice. I think lowering its cost considerably, while tempering its effect might be good enough. How about 6 AP? One change they could make to blue would be for it to steal AP when fired and on each turn the countdown was on board, have it steal from the highest ap pool each turn so you would always get something from it and not have everything being grabbed on previous turns.