Covers gaining XPs from fights
 
            
                
                    veny                
                
                    Posts: 834 Critical Contributor                
            
                        
            
                    Seriously, this game is RPG. Heroes should get some XPs from fighting, not only by ISO spending. PS4 version of this game already have this so why not here?
Its simple, 1% of damage dealt by character will be transfered to XPs at the end of fight (won or lost, no matter).
This could bring many advantages:
- More benefits from fighting tough enemies
- Covers will be leveled faster
- This could motivate players to use all characters, not only some of the best
- Players will get something even from lost fights
- Difficult nodes will be giving much more adequate rewards (currently, time : reward ratio is lacking ballance)
- PvE will be a good alternative to PvP for those who dont like PvP (no, PvE offers only limited amount of rewards)
I am not asking that much, or?
                Its simple, 1% of damage dealt by character will be transfered to XPs at the end of fight (won or lost, no matter).
This could bring many advantages:
- More benefits from fighting tough enemies
- Covers will be leveled faster
- This could motivate players to use all characters, not only some of the best
- Players will get something even from lost fights
- Difficult nodes will be giving much more adequate rewards (currently, time : reward ratio is lacking ballance)
- PvE will be a good alternative to PvP for those who dont like PvP (no, PvE offers only limited amount of rewards)
I am not asking that much, or?
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