Aerospade777 wrote: http://i.ebayimg.com/00/s/MTYwMFg5NjE=/z/5aEAAOSw5dNWj9K5/$_35.JPG ARIAL ADVANTAGE - 7 AP: The ability to see the enemy from above provides the team with a good advantage. Goes airborne for 4 turns and removes any enemy trap tile from the board. When he returns, add a strength 80 protect tile. Level Upgrades: Level 2: Strength 100 protect tile. Level 3: Places 2 protect tiles of 120. Level 4: Places 3 strength 150 strike tiles. Level 5: Also adds strike tile of 180. Max Level: Level 3: Tiles are strength 350. Level 4: Tiles are strength 480. Level 5: Tiles are strength 520.