Activated Gems

shteev
shteev Posts: 2,031 Chairperson of the Boards
edited June 2016 in MtGPQ General Discussion
How come Shrine of the Forsaken Gods seems to respawn it's activated gems back up to 3 every turn, but Shambling Vent doesn't seem to bother respawning it's 1 gem sometimes?

I'm sure there are other examples of cards which do or don't respawn their gems, but those are the 2 I'm playing with currently.

Is this a bug, or are there some hidden rules behind it?

Comments

  • fox1342
    fox1342 Posts: 174 Tile Toppler
    If your opponent destroys a gem then it doesn't seem to respawn on your next turn, but instead appears the turn after that. If you activate it then it does reappear on your next turn.
  • Hibernum_JC
    Hibernum_JC Posts: 318 Mover and Shaker
    fox1342 wrote:
    If your opponent destroys a gem then it doesn't seem to respawn on your next turn, but instead appears the turn after that. If you activate it then it does reappear on your next turn.

    This is exactly it.

    Card with Activate will spawn gems at the beginning of your turn until the specified amount is met (per card), but the gems matched by your opponent will respawn one turn later.
  • shteev
    shteev Posts: 2,031 Chairperson of the Boards
    Aha, thankyou, that explains a lot.


    Also, do activated gems have an expiration date? I used to notice a lot when playing with Jace's Mind Sculpt (back when it created activated gems), and have noticed again recently with Liliana's Grave Mist, that sometimes activated gems on the battle field have no effect when they are popped, and this always occurs when the gems have been on the battlefield for several turns.

    Do gems go bad after a certain amount of time? Or is this a bug? It certainly takes away a lot of the power of Grave Mist, an ability which you have to get really lucky to get good value out of.
  • Hibernum_JC
    Hibernum_JC Posts: 318 Mover and Shaker
    shteev wrote:
    Aha, thankyou, that explains a lot.


    Also, do activated gems have an expiration date? I used to notice a lot when playing with Jace's Mind Sculpt (back when it created activated gems), and have noticed again recently with Liliana's Grave Mist, that sometimes activated gems on the battle field have no effect when they are popped, and this always occurs when the gems have been on the battlefield for several turns.

    Do gems go bad after a certain amount of time? Or is this a bug? It certainly takes away a lot of the power of Grave Mist, an ability which you have to get really lucky to get good value out of.

    They do not. If this happens, it's a bug - you can post to the issues subforum and we'll look into it!

    Even better if you have reproducible steps, this way we're actually able to try and reproduce it quickly and see what's going on.