specialists just dont work in the current meta

Vhailorx
Vhailorx Posts: 6,085 Chairperson of the Boards
edited June 2016 in MPQ General Discussion
We are getting a new 4* (yay! Just what we needed. . .) that seems designed to counter OML.

BSS seems similarly designed for a specific purpose, and in general a recent design trend seems to be countering strong characters with specialist characters.

But does that philosophy really work in the current game envrionment, with tons of characters arriving all the time and never enough resources to go around?

I think resources are too scare to justify spending them on characters that are only worthwhile 5% of the time. All of the top tier characters in every *level excel in all phases of the game. It takes months to max each 4*, why spend twice the time leveling Elektra to deal with strike tiles and venom to deal with protect tiles when JG can handle both for the same price plus CDs to boot?

This may be another aspect of the saturation problem. As each tier matures, the only way out is power creep, power fragmentation (i.e. every character has a special niche), or a new tier.