Iso-8 brotherhood Colombia campaign TOO difficult
Polarisgpg99
Posts: 2 Just Dropped In
It's just insane. I've never had this much trouble with any level before. Doctor Doom is just ridiculously hard, especially combined with two other name characters who can also control the board. Doom straight up cheeses the hell outta any battle he's in. He is pulling off two or three AP attacks in a row, almost every other turn! AND he is dropping my characters who are more than twice his level and power in just a few hits. He did almost 6,000 points of damage with ONE attack a moment ago!! AND I'm attacking back with maxed out critical, and yellow, red, purple and blue boosts, and by the time I beat JUST HIM, I've usually got ONE fighter left on the brink of dying. It's flat out ridiculous and really, really cheesy. I know it says the AI doesn't cheat, but if it isn't cheating, then it's pulling off the most cheesy playing possible.
I've played every level of the ISO brotherhood campaign so far, plus many other storylines before this, and I've never had such a problem just getting through one single battle. It even says the difficulty level is "normal" for these last couple stages in the Colombia level, but it's more like "deadly" by how fast JUST Doom is tearing up my fighters.
Please, for the love of all the chimichangas, just take another look at Doom and tweak his severely excessive cheese factor! On these Colombia levels and any others coming up with him involved. Please! Doom is seriously taking all the fun out of game
I've played every level of the ISO brotherhood campaign so far, plus many other storylines before this, and I've never had such a problem just getting through one single battle. It even says the difficulty level is "normal" for these last couple stages in the Colombia level, but it's more like "deadly" by how fast JUST Doom is tearing up my fighters.
Please, for the love of all the chimichangas, just take another look at Doom and tweak his severely excessive cheese factor! On these Colombia levels and any others coming up with him involved. Please! Doom is seriously taking all the fun out of game
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Comments
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Focus your attacks on Doom and deny purple. Collecting it should diminish his number of traps so that even if he does get enough go AP to fire purple, it won't do as much damage. Unfortunately we no longer get a banner when matching away his traps, so it's impossible to know how many he has out and predict the damage.0
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doom isn't the direct problem, but a symptom of a larger scale problem. feeder nodes where the character can freely start popping off abilities on turn 3 - that's the issue. a free technopathic every 3rd turn is no fun. I've played this event several times and I don't remember doom being that tough either. I muddled my way through tho. I had more success with witch and jean than OML or boosted cyke or thing.0
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One thing that helps is hood, loki and/or JG.. people who fight back and steal AP, especially when the opponent does match 4s and 5s.0
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what day was this .... if it was the 5th stage found it a little harder but just keep pink away from doom and your find...also helps to have a champ iron man and khan.... here green hits all for like 4000. get 24 green and boom everyone is almost ko0
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God I wish a 4k aoe made everyone almost dead. I've been leaning hard on champed Ant-Man with switch helping him get to 18 purple. 18k Grow punches usually take down a dark avenger. Usually...0
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BlackSheep101 wrote:God I wish a 4k aoe made everyone almost dead. I've been leaning hard on champed Ant-Man with switch helping him get to 18 purple. 18k Grow punches usually take down a dark avenger. Usually...0
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