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Toxin (Patrick Mulligan)
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GundamY
Posts:
182
May 2016
edited June 2016
in
Speculation and Concepts
Toxin (Patrick Mulligan)
Bio-matter Regeneration -
9 AP:
Toxin searches for symbiote replenishments, but leaves himself vulnerable to aggressive enemies. Gives a burst of 250 health to allies and create 1 black enemy strike tile with 20 strength.
Level Upgrades:
Level 2: Heal 500 health to allies.
Level 3: Heal 700 health to allies. Create 2 black enemy strike tiles with 30 strength.
Level 4: Heal 1200 health to allies. Create 2 black enemy strike tiles with 35 strength.
Level 5: Heal 1500 health to allies. Create 3 black enemy strike tiles with 40 strength.
At Max Level:
Level 3: Heal 2000 health and create 2 black enemy strike tiles with 50 strength.
Level 4: Heal 2250 health and create 2 black enemy strike tiles with 65 strength.
Level 5: Heal 2500 health and create 3 black enemy strike tiles with 75 strength.
Genetic Memory -
0 AP
(Passive)
:
As the 1000th symbiote of its lineage, Toxin developed stronger resistance against dangerous weaponry. When your team makes a black match, weaken 1 enemy tile by 15.
Level Upgrades:
Level 2: Weaken 2 enemy tiles by 30.
Level 3: Weaken 3 enemy tiles by 40. If you have 15 or more black AP, destroy 1 enemy tile with 25 or less strength. Does not generate AP.
Level 4: Weaken 4 enemy tiles by 50. If you have 15 or more black AP, destroy 2 enemy tiles with 40 or less strength. Does not generate AP.
Level 5: Weaken all enemy tiles by 60. If you have 15 or more black AP, destroy 3 enemy tiles with 80 or less strength. Does not generate AP.
At Max Level:
Level 3: Weaken 3 enemy tiles by 75. If you have 15 or more black AP, destroy 1 enemy tile with 100 or less strength. Does not generate AP.
Level 4: Weaken 4 enemy tiles by 100. If you have 15 or more black AP, destroy 2 enemy tiles with 125 or less strength. Does not generate AP.
Level 5: Weaken all enemy tiles by 125. If you have 15 or more black AP, destroy 3 enemy tiles with 150 or less strength. Does not generate AP.
Claws and Fangs -
11 AP:
Toxin gets ready to shred apart anybody who poses a threat to his existence. Deal 1000 damage. If you have 15 or more black AP, destroy 1 enemy strike tile.
Level Upgrades:
Level 2: Deal 1500 damage and destroy 1 enemy strike tile.
Level 3: Deal 2500 damage and destroy 2 enemy strike tiles. If you have 15 or more black AP, each enemy strike tile destroyed deals an additional 300 damage.
Level 4: Deal 3000 damage and destroy 3 enemy strike tiles. If you have 15 or more black AP, each enemy strike tile destroyed deals an additional 400 damage.
Level 5: If you have 15 or more black AP, each enemy strike tile destroyed deals an additional 500 damage.
At Max Level:
Level 3: Deal 3000 damage and destroy 2 enemy strike tiles. If you have 15 or more black AP, each enemy strike tile destroyed deals an additional 500 damage.
Level 4: Deal 5000 damage and destroy 3 enemy strike tiles. If you have 15 or more black AP, each enemy strike tile destroyed deals an additional 600 damage.
Level 5: Deal 7000 damage and destroy 3 enemy strike tiles. If you have 15 or more black AP, each enemy strike tile destroyed deals an additional 750 damage.
I designed Toxin's powerset to have the best compatibility with Carnage and Venom as Team Symbiotes. But what are your thoughts? Let me know what works well for Toxin and what doesn't so he can be a great support fighter type character.
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Comments
Aerospade777
Posts:
36
Just Dropped In
June 2016
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Wow, this is pretty good! Your one for armor is better, but I love this!
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