Trade-up Mechanism for Duplicate Cards
BigMao
Posts: 117
I propose replacing the current mechanism for converting duplicates to runes with something we may collectively be much happier about:
- 10 duplicate Commons for an Uncommon of your choice
- 10 duplicate Uncommons for a Rare of your choice
- 10 duplicate Rares for a Mythic of your choice
- 4 duplicate Mythics for a Mythic of your choice
Or:
- 5 duplicate Commons for a random Uncommon
- 5 duplicate Uncommons for a random Rare
- 5 duplicate Rares for a random Mythic
- 2 duplicate Mythics for a random Mythic
This means our duplicate cards won't always lead to pure frustration. At the same time, it's still a difficult enough system that players shouldn't significantly reduce the money they're spending. The outcome should be a net positive for everyone (better player retention, and perhaps even higher sales of packs).
Of course, those of us who have already converted tons of duplicates may be slightly frustrated, but I think this is still much better than the current system.
- 10 duplicate Commons for an Uncommon of your choice
- 10 duplicate Uncommons for a Rare of your choice
- 10 duplicate Rares for a Mythic of your choice
- 4 duplicate Mythics for a Mythic of your choice
Or:
- 5 duplicate Commons for a random Uncommon
- 5 duplicate Uncommons for a random Rare
- 5 duplicate Rares for a random Mythic
- 2 duplicate Mythics for a random Mythic
This means our duplicate cards won't always lead to pure frustration. At the same time, it's still a difficult enough system that players shouldn't significantly reduce the money they're spending. The outcome should be a net positive for everyone (better player retention, and perhaps even higher sales of packs).
Of course, those of us who have already converted tons of duplicates may be slightly frustrated, but I think this is still much better than the current system.
0
Comments
-
Great Idea. The second option where you trade in x cards of a certain rarity for 1 random other card of that rarity is something I can see them realistically implementing. It would be great to get some feedback from the developers on this or any other way of getting new cards. I posted a similar idea in another thread viewtopic.php?f=36&t=43059 and would really like some feedback on those ideas as well.0
Categories
- All Categories
- 44.6K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.5K Magic: The Gathering - Puzzle Quest
- 496 MtGPQ News & Announcements
- 5.3K MtGPQ General Discussion
- 98 MtGPQ Tips & Guides
- 417 MtGPQ Deck Strategy & Planeswalker Discussion
- 293 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements