Phoenix bugs
Ding
Posts: 179
The purple bug (her overwriting red tiles has been reported) but I don't see much about her red bug, namely that she's now producing black attack tiles when her team has trap tiles and countdown tiles.
Any particular reason these bugs are showing up about half a year after she was released?
She's already not nearly as OP as oml, would be pretty stupid if this is an intentional nerf considering oml hasn't been touched.
Any particular reason these bugs are showing up about half a year after she was released?
She's already not nearly as OP as oml, would be pretty stupid if this is an intentional nerf considering oml hasn't been touched.
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I was wondering why Psychic Flames was creating enemy attack tiles when I only had 4 friendly strike tiles instead of 5+? I saw this happen a couple of times and then I was careful to count that there were only 4 strike tiles. This has been happening during Iron Fist and Luke Cage PVP so it makes sense that it is because the IF attack tile and LC shield tile are being counted. Looks like a bug creeped in where every special tile is being counted. Those enemy attack tiles end up doing major damage to your own team especially if AI has OML and fires black.0
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DC1972 wrote:I was wondering why Psychic Flames was creating enemy attack tiles when I only had 4 friendly strike tiles instead of 5+? I saw this happen a couple of times and then I was careful to count that there were only 4 strike tiles. This has been happening during Iron Fist and Luke Cage PVP so it makes sense that it is because the IF attack tile and LC shield tile are being counted. Looks like a bug creeped in where every special tile is being counted. Those enemy attack tiles end up doing major damage to your own team especially if AI has OML and fires black.0
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DayvBang wrote:DC1972 wrote:I was wondering why Psychic Flames was creating enemy attack tiles when I only had 4 friendly strike tiles instead of 5+? I saw this happen a couple of times and then I was careful to count that there were only 4 strike tiles. This has been happening during Iron Fist and Luke Cage PVP so it makes sense that it is because the IF attack tile and LC shield tile are being counted. Looks like a bug creeped in where every special tile is being counted. Those enemy attack tiles end up doing major damage to your own team especially if AI has OML and fires black.
Oh I see now. I did misread the description. Have only recently begun using her with OML so only seeing strike tiles before. Guess IF and LC add in the other special tiles so I'll have to be more careful even after any fixes are implemented to count those.0 -
Yes, in the past special tiles has always only included strike, attack, and protect tiles. This got changed when the other glitch occurred (purple power causing red tiles to "turn" red). She is becoming borderline unusable with the current definition of special tiles and should be reverted to the past definition of special tiles, so that at least one character can keep OML in check a little bit.0
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"Special tiles" has always included countdown tiles as far back as I can recall - it's what makes Beast's Mutagenic Breakthrough -> Animal Inside combo work without having to wait for the countdown to go off.
Counting traps would be new, though.0 -
CrookedKnight wrote:"Special tiles" has always included countdown tiles as far back as I can recall - it's what makes Beast's Mutagenic Breakthrough -> Animal Inside combo work without having to wait for the countdown to go off.
Counting traps would be new, though.
About Beast that is true, but for her it did not include countdown tiles.0 -
Ding wrote:CrookedKnight wrote:"Special tiles" has always included countdown tiles as far back as I can recall - it's what makes Beast's Mutagenic Breakthrough -> Animal Inside combo work without having to wait for the countdown to go off.
Counting traps would be new, though.
About Beast that is true, but for her it did not include countdown tiles.0 -
Who destroys tiles without dealing damage where it doesn't also say "Destroyed tiles do not generate AP or deal damage"?0
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DayvBang wrote:Ding wrote:CrookedKnight wrote:"Special tiles" has always included countdown tiles as far back as I can recall - it's what makes Beast's Mutagenic Breakthrough -> Animal Inside combo work without having to wait for the countdown to go off.
Counting traps would be new, though.
About Beast that is true, but for her it did not include countdown tiles.
So any particular reason for the nerf, or was that an accident since it wasn't behaving that way before the purple glitch.0 -
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BlackSheep101 wrote:Who destroys tiles without dealing damage where it doesn't also say "Destroyed tiles do not generate AP or deal damage"?0
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Cyclops blue, I believe. TAHulk green, possibly0
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This is still busted. The description says it changes basic tiles, it's changing team up tiles now too.
The effect stack is now also broken. OML passive now fires after match damage instead of right after Phoenix fires her purple and before tiles are changed.0 -
ViralCore wrote:This is still busted. The description says it changes basic tiles, it's changing team up tiles now too.
This game could really stand to have a glossary of terms at this point.0 -
I noticed her purple power that creates random basic red tiles is also overwritting tiles that are already red. I'm not sure if that's meant to happen but I've not noticed it until a few days ago0
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