Finally able to beat Gauntlet, and then...

Gryffle
Posts: 25 Just Dropped In
So my roster is now good enough that I am finally able to beat Gauntlet for the first time ever. Great! Except I haven't been able to beat Gauntlet this time. Why? Because one little node right at the end of the event requires me to have four-star Venom. I do not have four-star Venom.
I like Gauntlet. Granted, the scaling was way messed up at first this time around, but in general I like an event that tests you against increasingly difficult match-ups with no pressure to grind and a good reward at the end. I think a single four-star cover is probably just barely enough of a reward for the time and effort required to get through it, but it's a fun event and honestly I'll take any non-competitive chance at a four-star that I can get. But when I fight my way to the very end of the event and only then discover that a single node is uncompletable because I lack a particular character, that's massively frustrating.
I mean, I'm not totally against required character nodes in regular PVE. At least there I can see straight away if I have the right characters and adjust my expectations for scoring accordingly (if I even attempt PVE at all, which as time goes by I'm less and less inclined to do). In Gauntlet, though, the challenge is meant to be in getting past really tough nodes to the top of the mountain. That I'm arbitrarily locked out from taking the final step and the big prize feels like a huge ripoff.
I'm a casual player. I've spent a little money on the game in the past, but I can't keep up with the frantic schedule of new-release four-star characters, and... honestly, I'm cool with that. But to be denied the only prize I was really playing for in this event for no good reason... sucks.
Following on from this very timely thread, I'm a three-star player trying to transition to four-stars. My rewards for playing need to reflect that!
I like Gauntlet. Granted, the scaling was way messed up at first this time around, but in general I like an event that tests you against increasingly difficult match-ups with no pressure to grind and a good reward at the end. I think a single four-star cover is probably just barely enough of a reward for the time and effort required to get through it, but it's a fun event and honestly I'll take any non-competitive chance at a four-star that I can get. But when I fight my way to the very end of the event and only then discover that a single node is uncompletable because I lack a particular character, that's massively frustrating.
I mean, I'm not totally against required character nodes in regular PVE. At least there I can see straight away if I have the right characters and adjust my expectations for scoring accordingly (if I even attempt PVE at all, which as time goes by I'm less and less inclined to do). In Gauntlet, though, the challenge is meant to be in getting past really tough nodes to the top of the mountain. That I'm arbitrarily locked out from taking the final step and the big prize feels like a huge ripoff.
I'm a casual player. I've spent a little money on the game in the past, but I can't keep up with the frantic schedule of new-release four-star characters, and... honestly, I'm cool with that. But to be denied the only prize I was really playing for in this event for no good reason... sucks.
Following on from this very timely thread, I'm a three-star player trying to transition to four-stars. My rewards for playing need to reflect that!
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Comments
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perhaps you should check at the
event rewards --> event rules --> powered-up this event to know which characters are essential0 -
Yeah, surprising that there was only one venom node. Sucks though! Condolences!0
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jdoe893 wrote:perhaps you should check at the
event rewards --> event rules --> powered-up this event to know which characters are essential
The "powered up" characters for this event are: 4* Venom, Loki, 2* Daken. There are no Daken required nodes. There are Beast and Squirrel Girl required nodes. The Venom node appears at the end of a string of Loki nodes. How was I supposed to know?0 -
Gryffle wrote:jdoe893 wrote:perhaps you should check at the
event rewards --> event rules --> powered-up this event to know which characters are essential
The "powered up" characters for this event are: 4* Venom, Loki, 2* Daken. There are no Daken required nodes. There are Beast and Squirrel Girl required nodes. The Venom node appears at the end of a string of Loki nodes. How was I supposed to know?0 -
jdoe893 wrote:perhaps you should check at the
event rewards --> event rules --> powered-up this event to know which characters are essential
The Gauntlet is a little "special" regarding who's powered-up and who's essential, I'm not sure why that is.
Typically, first 3 who are powered-up will be your essentials in all other events.
Gauntlet's weird and doesnt list them properly or something. 2* Daken wasnt an essential but Squirrel Girl was... who knows why.0 -
jdoe893 wrote:Gryffle wrote:jdoe893 wrote:perhaps you should check at the
event rewards --> event rules --> powered-up this event to know which characters are essential
The "powered up" characters for this event are: 4* Venom, Loki, 2* Daken. There are no Daken required nodes. There are Beast and Squirrel Girl required nodes. The Venom node appears at the end of a string of Loki nodes. How was I supposed to know?
I think the main point was that the venom node was hidden at the very end of what started as Loki nodes (why do that?). Thankfully I had Venom, but I think the OP is absolutely right. Those first 2 Loki nodes were very close to a complete waste of time for him - since he can't get the final reward w/o Venom.0 -
OJSP wrote:...
Having said that, if you've been in the forum since September last year, didn't you hear about the uproar every time the Gauntlet has been run since then (or at least the discussion in the event's threads)? That last essential node always requires a 4*: Invisible Woman, Mr.Fantastic, Deadpool, then Hulkbuster (They were all the Powered-up 4* for the event (not from the weekly list)).
...
In those uproars, do you recall any mention of why they would do such a thing?
We all know the technology exists to label a node, they do it in nearly every other story event. I do not mind the mystery of discovering who the opponent will be for non-essentials, but essentials should be labeled so people are having fun instead of getting needlessly frustrated (at the very end when they should be getting the payoff for the effort).0 -
And this is why I keep one of everyone...0
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I dislike that aspect of the Gauntlet for sure. The game should be harder if you don't collect 'em all--not undoable. I think Civil War was a good step in that direction for Alliance events and non-Heroic PvE events are pretty well set up but it sucks that the Gauntlet is like that.0
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I totally agree with the OP.
In my opinion, you can't compare 'normal' PVE required 4* nodes to Gauntlet nodes, because in term of reaching progression rewards, in normal PVE you can 'work around' the missing 4* by beating other nodes a few more times than would otherwise be required. In the gauntlet, such a thing is impossible.
With the ever growing 4* character pool, this problem will only get worse.0 -
This post is why people who say "you don't have to try get all the characters" are wrong.
To complete content they have 'all' been made essential or will be made essential at some point.
Depending on the difficulty this emphasises why you even need to put iso into them to make them play-viable.0
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