My wishlist

This is my list of things which I'd like to see in the game. It is a bit long and chaotic, but I guess there are some valid wishes in there. Probably I'll add some more later. icon_e_smile.gif

Better separation of Casual and Hardcore gamers
There is always problem during events, that the more Casual people (people who don't/can't play as much due to various reasons) have minimal chance to get any good rewards. It should be encouraged that with little play they can improve themselves as well.

Add new PvE chapters other than the prologue
There were plenty of huge PvE events already, they should become Chapter 1-x after the Prologue.

Ability to reset Prologue
So the players would play them again. For example you could reset the Prologue every 3 months.

Add windows features for windows version
Mouse wheel should be used to scroll long lists
No command input until release of mouse button. So if you keep the button pressed, don't make swaps by moving the mouse.

Achievements
Not stupid ones, like you "finished a chapter". Instead come up with good ones, which really feel like an achievement and it is not just a milestone during play, which you would reach anyway. Funny achievements are also welcomed.

Ways to get desired covers
A way to buy desired character with specific color AND
A way to work a lot for it and get it for free
At the moment we can only get the desired covers from events. But since there are so many characters, and so few events with character loots, it is a very weak way to get them. For example I didn't see any covers for Loki, Patch or OBW since over a month. During that time I used up at least 100 1 and 2 star tokens, got 2 OBWs, but with the wrong skill. So the characters I'd like to improve are not going anywhere.

Compensation for the losses caused by cheaters
When I lose position and so better reward because of cheaters, I'm kind of annoyed. There was an event where I saw 4 very suspicious players in the top10 with me, where 1 position can mean a whole different reward. Ofc the best would be to prevent cheating altogether.

Separate Identical enemies
When there are identical enemies, give us a way to see which countdown belongs to which enemy.
This is especially important with these high damage guys, like HAMMER Snipers. The entire match can depend on stunning the correct enemy.

Let the enemy HP go under 0
It is very satisfactory to see how much damage we cause to them with the last hit.

Remove Skip tax
The players have several reasons to skip, chief among them is the low reward points.

Improve sell value
For a level 85 character we get back 12500 Iso. To level the character to 85, we need almost 70000. We earned all those Iso, why do you take it away?

Proper respec
Whenever the devs change a character's skills, the player should get back all the covers which build up the character and all the used up iso. For example an 1/0/4 character would become 5 covers and the used Iso. (of course this would happen when he logs in, so if he is away for a week, he won't lose the covers) This way the player could decide if he/she wants to play this character at all.

Level to max button
A feature to gain multiple levels. The game would ask if you really want to spend x Iso to level the character to y. (Of course x and y depends on the actual Iso reserves and the available levels. Then when answered with Yes, the character would level up. It would spare a lot of time when the player adds multiple levels, especially with higher level characters.

See final ranks
I want to see which exact position did I finish. I also want to see my immediate opponents above and below me and the top 10. Basically the lists which we can see during the events.

Comments

  • Puritas
    Puritas Posts: 670 Critical Contributor
    Better separation of Casual and Hardcore gamers - " the more Casual people (people who don't/can't play as much due to various reasons) have minimal chance to get any good rewards"
    Are you serious? Casual/new players get rewarded far too highly already thanks to the skewed mmr
    Also, if you understand the game you can hit top 5 in any pvp event/pve subbracket with 1-2 hours played.

    Ways to get desired covers
    You can already buy them
    Go to character->skills->level up with HP

    Compensation for the losses caused by cheaters - "There was an event where I saw 4 very suspicious players in the top10 with me, where 1 position can mean a whole different reward. "
    Let me guess, they were suspicious because their characters had very low levels compared to yours but their points were really high.
    I thought you wanted better rewards for casual gamers? Welcome to the free top25 for new players meta.

    I don't even really want to comment on the rest apart from "this is not the suggestions and feedback forum"
  • Just getting in before the flamethrower troops arrive, my guess is its best for you to close the topic.
    This smells of being unaware of the current situation then outright trolling, best advice I can give you is browse through some of the older topics and get a better sense of things before you accidentally step on some toes.
  • Jeremychen wrote:
    Just getting in before the flamethrower troops arrive, my guess is its best for you to close the topic.
    This smells of being unaware of the current situation then outright trolling, best advice I can give you is browse through some of the older topics and get a better sense of things before you accidentally step on some toes.

    Or at least post it in the correct forum!
  • Puritas wrote:
    Better separation of Casual and Hardcore gamers - " the more Casual people (people who don't/can't play as much due to various reasons) have minimal chance to get any good rewards"
    Are you serious? Casual/new players get rewarded far too highly already thanks to the skewed mmr
    Also, if you understand the game you can hit top 5 in any pvp event/pve subbracket with 1-2 hours played.

    Ways to get desired covers
    You can already buy them
    Go to character->skills->level up with HP

    This is not true, you can't buy the desired character if you want, except with the guaranteed pack deal ones. Also, if you don't have the skill at least on 1, you can't spend HP on it. Also, I want a way to get specific covers for free (i just have to work a lot for it).
    Puritas wrote:
    Compensation for the losses caused by cheaters - "There was an event where I saw 4 very suspicious players in the top10 with me, where 1 position can mean a whole different reward. "
    Let me guess, they were suspicious because their characters had very low levels compared to yours but their points were really high.
    I thought you wanted better rewards for casual gamers? Welcome to the free top25 for new players meta.

    Yes, and that's why i said I want better separation of Casual and Hardcore players.
    Puritas wrote:
    I don't even really want to comment on the rest apart from "this is not the suggestions and feedback forum"

    Well, this is true, my mistake, sorry about it.
  • While it may be in the wrong forum, you do raise some very good points and i agree with pretty much everything you listed apart from a few.

    I don't feel a level multiple levels button is needed, in fact I actually like see how much my abilities improve as I add levels!

    Personally i don't need a improved sell value as I don't see myself ever selling a character I have put that much effort into levelling, but for thise that do i agree that it is a pittance of a return on your investment at the moment.

    Also I don't think resetting the Prologue is needed as much as more Prologue type content to do once you have finished it. Having said that if the prologue were to reset with different covers as rewards that would be quite interesting. Resets would preferably occur after you had already cleared it once so that it would become Prologue level 2 and then Level 3 etc. I know I'd play it.

    One thing I would add to this list is drastically decreased healing times, or even doing away with them and health packs completely.
  • unqltango wrote:
    Better separation of Casual and Hardcore gamers
    There is always problem during events, that the more Casual people (people who don't/can't play as much due to various reasons) have minimal chance to get any good rewards. It should be encouraged that with little play they can improve themselves as well.

    Nice idea in theory, but I don't see how you can separate them fairly in PvP events.
    Compensation for the losses caused by cheaters
    When I lose position and so better reward because of cheaters, I'm kind of annoyed. There was an event where I saw 4 very suspicious players in the top10 with me, where 1 position can mean a whole different reward. Ofc the best would be to prevent cheating altogether.

    Cheaters are removed from the leaderboards as soon as they are found out. If you believe someone is cheating, report them.
    Improve sell value
    For a level 85 character we get back 12500 Iso. To level the character to 85, we need almost 70000. We earned all those Iso, why do you take it away?

    How about all the ISO, HP and rewards that leveled up character helped you to earn? Unless you leveled up a character and never used them, you would've gained something from them, so it makes sense you don't get all your ISO back. I do believe the percentage you get back should be higher though.

    I either agree with your other points or didn't care enough to comment on them.