Story Difficulty Scaling - New Test: Meet Rocket & Groot
David [Hi-Fi] Moore
Posts: 2,872 Site Admin
Hi, everyone.
We will be running a new difficulty scaling test for Story events this Sunday, 05/15/16, in the Meet Rocket & Groot event. Here are details from the devs.
Low Level Missions are Back! - We heard that a lot of you were missing the low level missions. These missions will function similarly to normal missions in this system but the opponents levels will not increase past a set low level.
Updated Mission Difficulty Details:
We will be running a new difficulty scaling test for Story events this Sunday, 05/15/16, in the Meet Rocket & Groot event. Here are details from the devs.
-
Demiurge_Anthony Quote:
"With the Prodigal Sun Story event we were aiming to improve the performance of people with more developed rosters. We found that these players performed better than previous runs but we would like to improve that further. We would also like to make each mission more impactful to the player's performance in general. We will be doing two things in order to achieve these goals: reduce the amount of times a mission is worth full points and reintroduce low-level missions.
Low Level Missions are Back! - We heard that a lot of you were missing the low level missions. These missions will function similarly to normal missions in this system but the opponents levels will not increase past a set low level.
Updated Mission Difficulty Details:
-
• Each Mission is more impactful to your overall score
-
o Changed the amount of times it takes for a mission to get more difficult from six to four
o Missions are worth less points after the fourth completion of the mission
o Low-level missions are back
-
o Starts and ends at a low level
o Follows the same points-draining model that was introduced in this run."
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