EDUSAN wrote: i dont know if it has an advantage, but what i dont buy is that the IA doesnt know where the trap gems are. When i play Priest of the Blood Rite if the opponent has a chance to make 4 damage to me by matching a trap gem it always does. doing a +3 match or doing a +0 match that MAY do 4 damage? Nissa always goes for the 4 damage gamble.... and wins
leromeo wrote: The above mentioned game is only one example. My main focus is not on each individual PW, but how "EVERY" game the AI seemingly gets that perfect cascade to fill the hand, regardless of the PW they are using. That is what irks me, especially when I intensively scour the board prior to making a move to get the most out of it I can, and be lucky to nail a cascade that chains itself 3 times, yet the AI can cascade out of pure "luck" for a cascades 8-10 chain. But as I said, talking about it just doesn't seem to be enough. This is why I must record each game so that the DEVS can SEE it.