Expiration Timers Suggestion
to gun
Posts: 17
I know eliminating the expiration timers has been suggested in the past, although I didn't see it in the first couple pages. I would guess this would lead to complications with people storing TONS of covers, and might negatively impact people buying HP for roster slots. I understand you're out to make a great game, and money at the same time. With that in mind, how about the following:
Give players an option to spend some minimal assets (25 or 50 HP) to reset the expiration timer on covers. This may be higher based on rarity of cover. For those of us with fully covered heroes that aren't maxed yet due to ISO shortages, this would be great to buy another couple weeks to work on Championing the character.
Thanks for your consideration.
Give players an option to spend some minimal assets (25 or 50 HP) to reset the expiration timer on covers. This may be higher based on rarity of cover. For those of us with fully covered heroes that aren't maxed yet due to ISO shortages, this would be great to buy another couple weeks to work on Championing the character.
Thanks for your consideration.
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