Selling A Champion

Ding
Ding Posts: 179
edited August 2016 in MPQ Tips and Guides
Has anyone done the math on selling a Champion? Just wondering if it's worth selling to build it up again, assuming it's one I don't use.

Comments

  • fnedude
    fnedude Posts: 386 Mover and Shaker
    I did it with a 2* (which I assume is your intention).

    The Iso8 you get from selling a 2*, and the extra Iso8 you get from taking him/her from 94-144 is less than the Iso it takes for you to go to lvl 94.

    So if you have Iso to burn, to get the extra heroic/3* covers, then it's worth it. If you don't have the Iso to burn, my opinion is don't do it.

    (I'm looking at 2* Capt. America specifically.... he's worthless IMO) icon_lol.gif
  • zodiac339
    zodiac339 Posts: 1,948 Chairperson of the Boards
    fnedude wrote:
    I did it with a 2* (which I assume is your intention).

    The Iso8 you get from selling a 2*, and the extra Iso8 you get from taking him/her from 94-144 is less than the Iso it takes for you to go to lvl 94.

    So if you have Iso to burn, to get the extra heroic/3* covers, then it's worth it. If you don't have the Iso to burn, my opinion is don't do it.

    (I'm looking at 2* Capt. America specifically.... he's worthless IMO) icon_lol.gif
    Right, if you have 3 star Cap, 2 star Cap isn't worth much. If you don't have him (or not at X/5/5 yet) then 2 star Cap will be helpful getting you through survival battles. Overwriting countdowns and stun locking enemies is so very good. But that's really the only good place for him.
  • hopper1979
    hopper1979 Posts: 565 Critical Contributor
    I have started farming the 2-star champions, I know the iso math does not add up, but between the HP and the card draws and the 3-star reward I believe it is worth it possibly when I have time I will crunch some number to confirm this. I believe this topic was addressed already and when you take everything into account you break even iso wise (you might want to search for this topic). I think it really depends on how patient you are and how you want to allocate you iso that will drive your decision. If you are far into the 4-star transition I do not see much of a point but if you are going from 3 to 4 I think it can be used to your advantage.
  • Smudge
    Smudge Posts: 562 Critical Contributor
    zodiac339 wrote:
    fnedude wrote:
    I did it with a 2* (which I assume is your intention).

    The Iso8 you get from selling a 2*, and the extra Iso8 you get from taking him/her from 94-144 is less than the Iso it takes for you to go to lvl 94.

    So if you have Iso to burn, to get the extra heroic/3* covers, then it's worth it. If you don't have the Iso to burn, my opinion is don't do it.

    (I'm looking at 2* Capt. America specifically.... he's worthless IMO) icon_lol.gif
    Right, if you have 3 star Cap, 2 star Cap isn't worth much. If you don't have him (or not at X/5/5 yet) then 2 star Cap will be helpful getting you through survival battles. Overwriting countdowns and stun locking enemies is so very good. But that's really the only good place for him.

    Exactly... before I had useful 3* chars, I rolled with 2* Cap, 2* Thor, and Hawkeye in the Big Enchilada every day. It only ever struggled against ninjas, but even then I never failed at beating it with those 3. Cap kept attack, strike, protect, and CD tiles in check, Thor did all the heavy lifting, and Hawkeye was there for... moral support (when Thor caused match-5s with his yellow).

    Honestly, I think his ability to overwrite CDs is a little underrated for 2* transitioners when it comes to survival nodes. I get that there are significantly more useful 2* characters on the whole, but he's not useless...
  • Rodolfo78
    Rodolfo78 Posts: 70 Match Maker
    hopper1979 wrote:
    I believe this topic was addressed already and when you take everything into account you break even iso wise (you might want to search for this topic).

    This is true. For taking a 2* from 94 to 144, you get 17,500 ISO. The opportunity cost is 50*250 (12,500), plus the 5,000 cost to champ, so it's ISO-neutral.

    However, it takes 69,530 ISO to take a 2* from scratch to level 94. You'll get another 17,500 from selling a champ, but that's a net loss of 52,030 ISO for the right to repeat this process. Same concept for 3* and 4*, though the cost and offsets will be different.

    Basically, if you would trade 52k ISO for 375 HP, 5 CP, 5 heroics and 3 3-star covers, sell your 2* champs and start over. I'll suggest that not many players would make that exchange right now.
  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    Rodolfo78 wrote:
    Basically, if you would trade 52k ISO for 375 HP, 5 CP, 5 heroics and 3 3-star covers, sell your 2* champs and start over. I'll suggest that not many players would make that exchange right now.
    but if you offered me 52K iso for that package of hp, tokens and covers, me and a bunch of others would leap at it. that tells you what kind of deal the other direction is (not very good).
  • Wolarsen
    Wolarsen Posts: 326 Mover and Shaker
    Please check champion release info, I am almost sure that the rewards are only granted ONCE! So if you champ a 2* for second time, you would not get any of the rewards from 94 to 144.

    The only reason you would sell a champed 2* is for desperate need of flash ISO (looks not worth) or roster slot for a new 4/5*
  • BlackSheep101
    BlackSheep101 Posts: 2,025 Chairperson of the Boards
    The rewards are for the character. If you build another copy of the character, you can get the same rewards again.
  • Cycocivic
    Cycocivic Posts: 19
    I have done this 4 times with 2*(obw, mnmags, cm and recently thor). It is mainly because I'm a free2player so i was wanting the hp for slots. At the time, I had about 400k iso and needed hp. The cp, tokens and 3* helps offset the cost to me.
    I am now feeling the iso drought(barely made enough to fully champ 3* daken lvl 153( roughly 40k) and to restart 2* thor from lvl 14(75k) which i had 7 cvrs waiting in queue. Took 5 days. I plan to keep them after maxing for the dpd. You do get rewards for each lvl.
    So if you have iso and don't need the slot. Go for it. Me... I got to start saving for 3* and 4*. HTH
  • PeeOne
    PeeOne Posts: 237 Tile Toppler
    Slightly divergent from the topic title... But I need a slot for my Quake cover...

    Have a championed 3* Cap and was in the process of getting the 2 up to 94 ready to champ...

    Reading here I should just get rid of the 2*???
  • Quebbster
    Quebbster Posts: 8,070 Chairperson of the Boards
    PeeOne wrote:
    Slightly divergent from the topic title... But I need a slot for my Quake cover...

    Have a championed 3* Cap and was in the process of getting the 2 up to 94 ready to champ...

    Reading here I should just get rid of the 2*???
    I Think your roster is strong enough that you don't need to have all two-stars. You could probably sell Captain America and Captain Marvel, then re-roster whichever of them is coming up as a PvE essential.
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    Moderator note: moving this thread to Tips and Guides.
  • Cousin Simpson
    Cousin Simpson Posts: 1,086 Chairperson of the Boards
    Quebbster wrote:
    PeeOne wrote:
    Slightly divergent from the topic title... But I need a slot for my Quake cover...

    Have a championed 3* Cap and was in the process of getting the 2 up to 94 ready to champ...

    Reading here I should just get rid of the 2*???
    I Think your roster is strong enough that you don't need to have all two-stars. You could probably sell Captain America and Captain Marvel, then re-roster whichever of them is coming up as a PvE essential.

    Agreed 100%. You're close to the point where 70K ISO is something you want to save for 3*s and not maxing out 2*s.
  • KROPPE
    KROPPE Posts: 14 Just Dropped In
    There has been an update since the below quote was posted. The full cost to level and champion a 2* is 74,530 iso. The sellback price for a 144 level champion is 65,000 iso.

    So if you have 63 spare covers of a 2*, and care to spend 9530 iso, you can reap the rewards of 3 3* covers, 5 heroic coins, 5 cp, and 250hp.

    Rodolfo78 wrote:
    hopper1979 wrote:
    I believe this topic was addressed already and when you take everything into account you break even iso wise (you might want to search for this topic).

    This is true. For taking a 2* from 94 to 144, you get 17,500 ISO. The opportunity cost is 50*250 (12,500), plus the 5,000 cost to champ, so it's ISO-neutral.

    However, it takes 69,530 ISO to take a 2* from scratch to level 94. You'll get another 17,500 from selling a champ, but that's a net loss of 52,030 ISO for the right to repeat this process. Same concept for 3* and 4*, though the cost and offsets will be different.

    Basically, if you would trade 52k ISO for 375 HP, 5 CP, 5 heroics and 3 3-star covers, sell your 2* champs and start over. I'll suggest that not many players would make that exchange right now.
  • RogueZeroOne
    RogueZeroOne Posts: 29 Just Dropped In
    Maybe the forum should check my math, but if it costs 69,524 to level a 2* to 94 +5000 to champion that is 74,524.
    You get back 17, 500 in iso rewards if you champion all the way to 144. 74,524 - 17,500 = 57,024.
    The sale price for a fully championed 2* is 65,000. 65,000 - 57,024 = is a net positive of 7976 iso in addition to the other champion rewards.
    Seems like a winner, no?
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    Maybe the forum should check my math, but if it costs 69,524 to level a 2* to 94 +5000 to champion that is 74,524.
    You get back 17, 500 in iso rewards if you champion all the way to 144. 74,524 - 17,500 = 57,024.
    The sale price for a fully championed 2* is 65,000. 65,000 - 57,024 = is a net positive of 7976 iso in addition to the other champion rewards.
    Seems like a winner, no?
    You have to include the 15750 ISO (13 covers to build and 50 to fully champ = 63x250) you lose out on by rebuilding the champ instead of just selling the covers as they come in. At a pure ISO exchange, it's a loss of several thousand ISO, but the champ levels for 3* characters and decent token pulls might sway you to do it anyway.
  • RogueZeroOne
    RogueZeroOne Posts: 29 Just Dropped In
    [slapping self in head]
    Thanks for pointing out the obviousness to me.
  • Pongie
    Pongie Posts: 1,412 Chairperson of the Boards
    The maths for 2-5* are all in this thread

    viewtopic.php?f=7&t=45247
  • stewbacca
    stewbacca Posts: 82 Match Maker
    I wonder if all this changes with the addition of the xp for champion levels