majincob wrote: Thanks for the notes! I'm hoping to get Noyan Dar sometime. I have a blue deck that I like but it is running the owl instead of Noyan and Disciple of the Ring with Sword of the Animist. Disciple and sword pretty can drain 8-12 mana every turn pretty reliably. Mizzium is out because he is sub-par now for control compared to the disciple. The deck is still fairly controlling, but I used it to complete all the crystal challenges on the latest story mode (except the 90+ life one of course it's not great at the speed ones so I probably used green to do those). Here is my current blue deck:Talent of the TelepathDisciple of the RingDay's UndoingSword of the AnimistBrawler's PlateDisperseHarbinger of the TidesRingwarden OwlAnchor to the AetherTurn to Frog I'd like to get Exert Influence instead of Brawler's Plate. And of course Noyan instead of the owl. Although having Noyan and the owl and just running 3 mana spells and cantrips could be very fast. The thing to remember is that with Day's undoing all your spells cost 3 less as long as you can keep chaining the undoing, which is not too hard as talent (which only costs 2 post undoing) can dig for and cast it on the same turn.
BassMuffinFIve wrote: Until they add a way to craft/actually get cards you want, then this deck is off limits to me. For shame!
Meto5000 wrote: BassMuffinFIve wrote: Until they add a way to craft/actually get cards you want, then this deck is off limits to me. For shame! Crafting *needs* to happen, it just needs to. Now that the world has moved on to BFZ there's only a snowball's chance in hell that I'll ever be able to acquire the Origins cards that I'm missing.
Meto5000 wrote: Once Noyan Dar gets going he just keeps on growing bigger
Meto5000 wrote: So I know I was one of the people who were discounting blue lately. "Blue's too slow," was my main complaint. Nope. I've brewed up this deck that can reliably attack for 30+ by about turn 4. And every turn after that you get about ~6 extra power minimum. So before I talk about the deck any further, let me show you the cards:Noyan for Days Deck Creatures (3):Noyan Dar, Roil Shaper (***)Mizzium Meddler (*)Harbinger of the Tides (*) Spells (7):Day's Undoing (***)Stratus Walk (***)Coastal Discovery (***)Disperse (**)Artificer's Epiphany (***)Anticipate (**)Turn to Frog (*) *** Required for Deck ** Very good in Deck and better than most other options * Good in Deck but better options are available The point of this deck is to get Noyan Dar, Roil Shaper on the board as quick as possible and cycle through as many spells as you can every turn. I have 3 spells that cost 3 or less which means every time I cast Day's Undoing, I typically cast at least 1-2 extra spells for free. By the time Noyan Dar attacks he typically has 13-16 power already; unlike cards like Soulblade Djinn and Ringwarden Owl the buff is permanent. By the time the game ends Noyan Dar will have anywhere between 30 to 45 power. It's insane. Most of my spells cantrip (draw a card) so even if Noyan Dar isn't in my opening hand I can find him very quickly. The deck also features some efficient tempo cards like Disperse, Harbinger and Mizzium Meddler. Turn to Frog is only "okay" in this deck and should be replaced by Talent of the Telepath but that's the single rare card I haven't been able to get from Origins. The deck is somewhat weak to bounce and kill spells (though not the Chandra variety since Noyan Dar gets out of the range of damage spells like Exquisite Firecraft very quickly), though once you cast Noyan Dar your opponent has about 2 turns to answer him before it doesn't matter anymore. The one other card I would add to this deck if I had it is Exert Influence. Exert Influence is a much better option than either Harbinger or Mizzium Meddler, but unfortunately it's mythic so it's unlikely I'll see it any time soon. I'll be honest, I haven't tested this deck out in QB yet. I've only playtested it in a full playthrough of storymode but I've been able to beat every single OP storymode level with the deck so I'm fairly certain it's legit. If/when I'm able to add Exert Influence and Talent of the Telepath I don't think any other deck would be able to compete with it. Note: If you want to have a slightly more controlling version of the deck you can replace Turn to Frog, Harbinger or Mizzium Meddler with Brawler's Plate. It can make the deck a LOT slower but it might save you some damage if that is a concern.
Meto5000 wrote: I cut Harbinger for Anchor to the Aether, it was just too slow, plus anchor gets boosted by Day's Undoing so there's a lot of times where I can just cast it for 4 if I need it. I thought about including Sphinx's Tutelage but it doesn't really help my overall gameplan. It doesn't get boosted by Day's Undoing. Plus, I'm cycling through my and my opponent's hands so often that the benefit of it gets lost a lot. It's also not really reliable. Yes, it slows them down, but if they get lucky with cascades, I'd rather have a Disperse or Anchor handy to deal with troublesome creatures. I guess it could replace Meddler but having only 1 creature could slow me down when I need to cast Stratus Walk on SOMETHING in order to find my Noyan Dar.Scour from Existence is a terrific card but it's pretty expensive to cast. It's a maybe to get included instead of Turn to Frog. Again, I'm cycling through my hand as quickly as possible so cards over 9 mana need to be really, really good for me to include.
BassMuffinFIve wrote: Yeah I think I am coming at it too much from the control perspective. I get that you are wanting to keep things cheap for the combo power of Day's Undoing. Cards like Anticipate are a nod to that. Coastal Discovery seems downright dirty in this deck. Overall this seems more explosive than the white version listed last week, (with Relic Seeker and Serene Steward and Lantern Scout) but perhaps overall less consistent?
madwren wrote: I talked about my Noyan Dar deck here, and it's fairly similar, except that it isn't as reliant on Noyan Dar. Unfortunately, I don't own Harbingers.viewtopic.php?f=37&t=43529&view=unread#p515896 Creatures: 4 Noyan Dar, Roil Shaper Sigiled Starfish Coralhelm Guide Mizzium Meddler Spells: 6 Rush of Ice Talent of the Telepath Day's Undoing Anticipate Alchemist's Vial Clutch of Currents I'm finding that disabling is far preferable to bouncing, because it always works and doesn't clog up your hand. I had Stratus Walk in, but felt vulnerable to creature rushes and took it out.
majincob wrote: I'd like to get Exert Influence instead of Brawler's Plate