Interesting Scaling Observation - Your Thoughts?
I'm having an absolute blast in the hulk event, mostly due to almost NONE of my nodes hitting 230.
Why is this happening? Normally I am at 230 as soon as all missions other than the 'base' mission unlock. I play through most PvE events and try and finish with the top level rewards.
However, this did not happen during the ISO-8 Brotherhood event.
Due to lack of interest in Black Panther, and some work issues, I did not invest a lot of time in this event. I played the missions, grabbed the big ISO rewards once they were unlocked, but finished 200+ and grabbed some weak prizes.
So, am I running amok in Hulk 2 because of this? Did "tanking" ONE PvE event result in me having much easier matches? In the Nevada event my 'hard' missions don't even break level 100.
I had thought this was maybe developer intent, but I'm seeing the boards light up over 230 matches (similar to other PvE events) so I guess I'm wrong in that regard.
I'm definitely not complaining about this, but if my theory is correct then be prepared to see me (and other players) start 'alternating' PvE events.
Are you guys noticing anything similar? Did anyone else take a 'break' during Brotherhood?
Why is this happening? Normally I am at 230 as soon as all missions other than the 'base' mission unlock. I play through most PvE events and try and finish with the top level rewards.
However, this did not happen during the ISO-8 Brotherhood event.
Due to lack of interest in Black Panther, and some work issues, I did not invest a lot of time in this event. I played the missions, grabbed the big ISO rewards once they were unlocked, but finished 200+ and grabbed some weak prizes.
So, am I running amok in Hulk 2 because of this? Did "tanking" ONE PvE event result in me having much easier matches? In the Nevada event my 'hard' missions don't even break level 100.
I had thought this was maybe developer intent, but I'm seeing the boards light up over 230 matches (similar to other PvE events) so I guess I'm wrong in that regard.
I'm definitely not complaining about this, but if my theory is correct then be prepared to see me (and other players) start 'alternating' PvE events.
Are you guys noticing anything similar? Did anyone else take a 'break' during Brotherhood?
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Comments
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No i think this is just scaling working a bit better. I place top 10 in my main bracket last even and the event before that. Keep in mind Nevada is suppose to be the easy mode while canada is the hard mode. Also due to community scaling, It seem to me only that people grind a lot experience major increase in level.(namely mission with only minion, mission with only hulk.
I think the dev is doing their best to make every one happy but you know you can never make every one happy. Some sore loser will always find a way to complain.0 -
Guess I will be the sore loser who complains. All my fights except the solo Hulk are 230s and that occurred after 1.5 clears of one of the subevents and 0 clears of the other subevent.
I am now staring at the gatekeeper missions for day two and they are both 230. I could maybe understand the "Hard" one being 230 but the easy one that gives way less points is also all 230s.
I am glad scaling is working for some people but for me it was 20 to 230 with no middle step and I do not see any end to the 230s.0 -
akboyce wrote:Guess I will be the sore loser who complains. All my fights except the solo Hulk are 230s and that occurred after 1.5 clears of one of the subevents and 0 clears of the other subevent.
I am now staring at the gatekeeper missions for day two and they are both 230. I could maybe understand the "Hard" one being 230 but the easy one that gives way less points is also all 230s.
I am glad scaling is working for some people but for me it was 20 to 230 with no middle step and I do not see any end to the 230s.
That said, I did face 3x230 in the gatekeeper missions when the event started; closing and re-opening reset these to the 30s.0 -
I wonder: could the level we are facing be related to our roster? I did not place well in the past two subs (top 500 and top 100), and today I get 230 everywhere (even the opening 2 missions were 230). I have two 3* maxed out, and 2 others 3* on the way, and I have an inkling it might be related.0
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theflash12385 wrote:Did "tanking" ONE PvE event result in me having much easier matches? In the Nevada event my 'hard' missions don't even break level 100.
Same thing happened to me
In the psylocke reward event I barely played because grinding level 230 enemies was a chore for covers I wasn't really interesting in
next event my opponents were 20-100
this event they're 70-160ish
I have maxed 3*s and 2*s and the full roster of characters, so it's not that.0 -
I don't think it's tanking. All my missions were 230 the first time I did it, and when I did them this morning they're considerably below 230 and I sure didn't do anything to change that in between.
It seems like some people are getting extra hard (or extra easy, depending on your viewpoint) missions.0 -
Forge wrote:akboyce wrote:Guess I will be the sore loser who complains. All my fights except the solo Hulk are 230s and that occurred after 1.5 clears of one of the subevents and 0 clears of the other subevent.
I am now staring at the gatekeeper missions for day two and they are both 230. I could maybe understand the "Hard" one being 230 but the easy one that gives way less points is also all 230s.
I am glad scaling is working for some people but for me it was 20 to 230 with no middle step and I do not see any end to the 230s.
That said, I did face 3x230 in the gatekeeper missions when the event started; closing and re-opening reset these to the 30s.
I think I replied in the other thread saying I tried that and it did not work. Are they supposed to reset? Am I bugged? Should I submit a ticket?0 -
Your “PVE MMR” may not even be placement based. It may be based on how many points you get in an event relative to the pack as a whole (NOT your bracket).
The reason I say this was I was on vacation and missed all of the Psylocke event except the last 3 days. However since Psylocke was bracketed, I was still able to win the entire event. However I obviously failed on the total point/progression award front.
During the next event, my levels on my fights dropped considerably, probably close to 100 levels. I did well in that event starting from the beginning and now during the Hulk, I’m seeing 230s again.0 -
Forge wrote:Like I mentioned in the main Hulk thread, you should try closing the game and re-opening it. It sounds like I'm playing about the same amount as you -- maybe a little less -- but my missions are against characters around level 100.
That said, I did face 3x230 in the gatekeeper missions when the event started; closing and re-opening reset these to the 30s.
My Gosh this worked. I just deciding to try, not thinking this could do anything, but I was facing all 230s in the first mission. I force quit MPQ and opened it up, and the levels went from 230s to 60s, (Which frankly is really easy for me as I have a couple 141 characters) Thanks for the advice brotha!0 -
Global wrote:Forge wrote:Like I mentioned in the main Hulk thread, you should try closing the game and re-opening it. It sounds like I'm playing about the same amount as you -- maybe a little less -- but my missions are against characters around level 100.
That said, I did face 3x230 in the gatekeeper missions when the event started; closing and re-opening reset these to the 30s.
My Gosh this worked. I just deciding to try, not thinking this could do anything, but I was facing all 230s in the first mission. I force quit MPQ and opened it up, and the levels went from 230s to 60s, (Which frankly is really easy for me as I have a couple 141 characters) Thanks for the advice brotha!
Ok the more of these reports I read the sadder I get so I have now submitted a ticket. Restarting the game and restarting my phone have not worked. Reports like these indicate that I should not be facing 230s as the gatekeepers for the subevent and that some series of actions I have done have glitched the scaling. I hope I can get this fixed....0 -
theflash12385 wrote:Are you guys noticing anything similar? Did anyone else take a 'break' during Brotherhood?
I wouldn't necessarily say I took a break during Brotherhood - I finished with 125,000 pts - but I didn't break my neck trying to hit 150,000+. I grinded down what I wanted to, left what I didn't. Was pretty much facing walls of 230s and using boosts to reliably get through them.
So far, I've dipped in pretty casually to The Hulk's 3rd running, played enough to get a top 4 and top 100 in the last sub and was sitting around the 1000 mark in the main bracket this morning. I'm mainly playing the required character stages 2-3 times and a single run through on everything else, per refresh. If they fit into my life schedule. I'm still seeing nodes labelled as Easy and Normal (levels ranging from ~100-150), only seen a few missions come up as Hard so far (enemies in the 180 range), and the individual Hulk ones saw him at 230 (but relatively simple as a single target is much easier to lock down). Seemingly on the way to Deadly levels, but glad to see some respite at the start of this - not had to use a single boost to date, which has helped my iso farming no end.0 -
I've seen very different scaling in the first and second rounds of the Hulk event. First round (after the early wackiness straightened out), most or all missions over 100, some up near 230 (declining a bit later on). Second round, everything somewhere between level 45 and under level 100 at the top end, scaling up over time only very gently -- something like the way I think scaling should work, or actually rather milder than that. My highest-level characters are maxed-out 2-stars.
It might be relevant that I played a lot of matches in the first round before the connection failure event where the scaling actually kicked in, then very little towards the end, ending up with standard tokens. I'll see what happens in round 3....0 -
There really seem to be two things involved here, personal scaling and community scaling.
During the first sub event I faced very tough opponents. At first they seemed fairly okay when I sneaked a peak prior to going to bed, just to have roughly doubled in level the next morning. They didn't significantly increase afterwards while clearing those missions. Personal scaling reasonable, community scaling insane.
During the second sub event I faced somewhat easy opponents. They started out somewhat easy in the evening and still were somewhat easy the next morning, no increase in level while I wasn't playing. Levels did go up slightly for hitting each mission once. Personal scaling reasonable, community scaling zero.
I managed to grab the top price in both of the first sub events, so placement doesn't seem to factor in to this. Either I got very lucky or they disabled community scaling. For the record, I enjoyed the second set of sub events *much* more than the first set (and any of the previous events that threw those level 230 encounters at me non-stop).0
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