GundamY wrote: You know, I was wondering if there are abilities that reflect SpOck's aggressive style. Yes, it's true that he is first and foremost a strategist (albeit a cocky one), but I feel like his abilities should be able to kick his opponents down while they're on the ground. What about if you have SpOck punishing the enemy team for destroying friendly tiles by inflicting damage? For example, destroying Spider-Bots Countdown tiles will inflict hefty damage, so the enemy team will be forced to either take a few heavy hits or safely wait until the timer is up. That way, SpOck can elevate the pressure against the enemy because he's usually the man with a plan, and his abilities should reflect how many steps ahead he is in the game.
zodiac339 wrote: Got something. Remove the increase in enemy tile swaps. Have a baseline addition of "If there are any web tiles, swap them with random enemy special tiles. All swapped tiles are converted to basic tiles (because of the thing with fortified tiles)." This way, you don't lose the low cost from only swapping a single pair of basic tiles when the enemy has no specials and you can absolutely CRUSH a tile spammer like Doc Oct is made for. You just need the web tile build up. Therefore: Rather than making webs when the countdown finishes, it instead goes, "As long as one of these count downs exists, create a random web tile at the start of your turn."
slantedandenchanted wrote: I mean the red power kinda makes sense to me that he'd use up the webbed tiles to sacrifice the low AP cost. He's using up all the web in the area to deal extra damage.
zodiac339 wrote: slantedandenchanted wrote: I mean the red power kinda makes sense to me that he'd use up the webbed tiles to sacrifice the low AP cost. He's using up all the web in the area to deal extra damage. To me, the damage is pretty low for a 10 AP ability (if all you get is one swap when no enemy tiles are there). Being able to keep it at 5 AP after you get the webbing ramp-up sounds totally balanced. Or perhaps like Spider Gwen, remove one web when making one swap?
zodiac339 wrote: Say, didn't Webbed Assault cleanse special tiles before? Actually, I just had a thought about an alternative kind of Spider Bot. Sorry, I know I'm being a pain, aren't I? But I just had this thought and I have to get it out while I'm thinking about it. I'm thinking of a Spider Bot as an anti-Molotov Cocktail: "Otto sends his machines out to ferret out enemy assets. Creates a (3~4) turn countdown tile. When finished, the Spider Bot moves to an enemy special tile, replacing it and leaving a web tile at its old location." and it there are no enemy special tiles, then it deals the damage, still leaving the web tile. EDIT: Billy Club syndrome would be an issue with that idea. I sure hope they fix count down resolution some day.