ISO Awards Need to Scale --
FaustianDeal
Posts: 760 Critical Contributor
There needs to be some kind of acknowledgement that additional risk should carry extra reward.
PVE - nodes with level 40 goons should have different prizes than nodes with level 300+ dark avengers. This should be true regardless of whether or not we are in a scaling test.
PVP - fights with seed teams should not drop the same 70 ISO as a match against champed, boosted 4*s.
What about a modest acknowledgement of the extra risk (which also serves as a reward for the investment of time and/or money that has allowed us to compete at that level).
Something as simple as +10 ISO for every 50 total enemy levels? Even if it is for enemy levels above some threshold value: 200 perhaps.
(To be clear I would love for it to be higher. But I am calling this a 'modest' proposal in the hopes that it could be deemed 'reasonable' and be implemented.)
PVE - nodes with level 40 goons should have different prizes than nodes with level 300+ dark avengers. This should be true regardless of whether or not we are in a scaling test.
PVP - fights with seed teams should not drop the same 70 ISO as a match against champed, boosted 4*s.
What about a modest acknowledgement of the extra risk (which also serves as a reward for the investment of time and/or money that has allowed us to compete at that level).
Something as simple as +10 ISO for every 50 total enemy levels? Even if it is for enemy levels above some threshold value: 200 perhaps.
(To be clear I would love for it to be higher. But I am calling this a 'modest' proposal in the hopes that it could be deemed 'reasonable' and be implemented.)
0
Comments
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That would be great to have scaling rewards in both pve and pvp! People who fight 2* characters at lv 94 should get the current rewards, and people who fight 4* and 5* characters at lv 300+ should get increased iso! We need it!0
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