ISO Awards Need to Scale --

FaustianDeal
FaustianDeal Posts: 760 Critical Contributor
There needs to be some kind of acknowledgement that additional risk should carry extra reward.

PVE - nodes with level 40 goons should have different prizes than nodes with level 300+ dark avengers. This should be true regardless of whether or not we are in a scaling test.
PVP - fights with seed teams should not drop the same 70 ISO as a match against champed, boosted 4*s.

What about a modest acknowledgement of the extra risk (which also serves as a reward for the investment of time and/or money that has allowed us to compete at that level).

Something as simple as +10 ISO for every 50 total enemy levels? Even if it is for enemy levels above some threshold value: 200 perhaps.

(To be clear I would love for it to be higher. But I am calling this a 'modest' proposal in the hopes that it could be deemed 'reasonable' and be implemented.)

Comments

  • mpqr7
    mpqr7 Posts: 2,642 Chairperson of the Boards
    That would be great to have scaling rewards in both pve and pvp! People who fight 2* characters at lv 94 should get the current rewards, and people who fight 4* and 5* characters at lv 300+ should get increased iso! We need it!