PVE: Prodigal Sun (2016-04-14 to 2016-04-21)
jojeda654
Posts: 1,162 Chairperson of the Boards
Event Info
Powered Up
Progression awards:
Placement rewards:
Sub-Event Placement Rewards
Ending Time Countdowns:
Previous runs
PVE: Prodigal Sun (2016-01-21 to 2016-01-28)
PvE Prodigal Sun: November 5th - November 12th, 2015
PvE Prodigal Sun - August 27 - September 4th
PVE Prodigal Sun - June 11-19
Prodigal Sun Apr 8 - Apr 14
Prodigal Sun - Feb 24 - March 3
Prodigal Sun: Dec. 15 - Dec. 22
Prodigal Sun: Oct. 2 - Oct. 9
Don't have dates for previous time it was ran
Episode 4.5: Prodigal Sun
Length of Event: 7 days
Sub-Events? Yes; Alliance Rewards in Sub-Events? Yes
Number of Sub-Events: 7 Length of Sub-Events: 24 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): Sentry Red Cover - One node in the final sub-event (Thunderbolts Mountain) gives a red Sentry cover as a reward. This node is unlocked as soon as the player completes all other non-essential nodes in the sub-event.
Other Notes:
Length of Event: 7 days
Sub-Events? Yes; Alliance Rewards in Sub-Events? Yes
Number of Sub-Events: 7 Length of Sub-Events: 24 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): Sentry Red Cover - One node in the final sub-event (Thunderbolts Mountain) gives a red Sentry cover as a reward. This node is unlocked as soon as the player completes all other non-essential nodes in the sub-event.
Other Notes:
- Sub-Event 1: Maggia Assault: Manhattan
- Sub-Event Nodes: 11 Total. 7 Regular (repeatable); 3 Essential (repeatable); 1 One-Time Only (Team-Up with Sentry node)
- Enemy Types: Bullseye (2*), Sentry, The Punisher, Hammer Goons, Maggia Goons
- Sub-Event 2: ISO-8 Lab Assault: China
- Sub-Event Nodes: 10 Total. 6 Regular (repeatable); 3 Essential (repeatable); 1 One-Time Only (Team-Up with Sentry node)
- Enemy Types: Psylocke, Magneto (2*), Storm (2*), Venom, Yelena, ISO-8 Goons, Hammer Goons
- Sub-Event 3: SHIELD Base: Los Angeles
- Sub-Event Nodes: 10 Total. 6 Regular (repeatable); 3 Essential (repeatable); 1 One-Time Only (Team-Up with Sentry node)
- Enemy Types: Hawkeye (2*), Captain America (2* & 3*), Thor (3*), Hammer Goons
- Sub-Event 4: SHIELD Base: Wakanda
- Sub-Event Nodes: 10 Total. 6 Regular (repeatable); 3 Essential (repeatable); 1 One-Time Only (Team-Up with Sentry node)
- Enemy Types: Black Panther, Iron Man (3*), Hammer Goons
- Sub-Event 5: SHIELD Base: Washington, D.C.
- Sub-Event Nodes: 10 Total. 6 Regular (repeatable); 3 Essential (repeatable); 1 One-Time Only (Team-Up with Sentry node)
- Enemy Types: Black Widow (3*), Falcon, Captain America (3*), Hammer Goons
- Sub-Event 6: SHIELD Base: Hell's Kitchen
- Sub-Event Nodes: 10 Total. 6 Regular (repeatable); 3 Essential (repeatable); 1 One-Time Only (Team-Up with Sentry node)
- Enemy Types: Daredevil, Human Torch (3*), Spider-Man (3*), Hammer Goons
- Sub-Event 7: Thunderbolts Mountain
- Sub-Event Nodes: 15 Total. 6 Regular (repeatable); 3 Essential (repeatable); 6 One-Time Only (one of which is a Team-Up with Sentry node)
- There are 3 paths after beating the opening node. From left to right, these paths have easy nodes, normal nodes, and hard nodes; the nodes in the normal path are one time only nodes; the nodes in the easy and hard paths are repeatable.
- Enemy Types: Hawkeye (2*), Black Widow (3*), Black Panther, Captain America (3*), Falcon, Hulk, Iron Man (3*), Thor (3*), Wolverine (2*), Hammer Goons
Powered Up
Progression awards:
100:
500: 100
1000: Rainbow Power Boost
1900:
3600: Rainbow Stockpile
5800: 250
8300:
11000: 250
14500:
18000: 250
21500:
25000: 500
30000: 50
34500: 500
39000:
47500: 1000
59500: 25
73500:
88000: 2000
104000: 25
500: 100
1000: Rainbow Power Boost
1900:
3600: Rainbow Stockpile
5800: 250
8300:
11000: 250
14500:
18000: 250
21500:
25000: 500
30000: 50
34500: 500
39000:
47500: 1000
59500: 25
73500:
88000: 2000
104000: 25
Placement rewards:
1: + rewards for 2-5
2-5: + rewards for 6-10
6-10: + rewards for 11-20
11-20: , 3000 , 100
21-50: , 2500 , 100
51-100: , 2000 , 50
101-200: , 1500 , 50
201-300: , 1000 , 25
301-400: , 500
401-500: x 3, 250
501-600: x 2, 250
601-800: , 250
801-1000: 250
Alliance rewards:
1-2: , 5000 , 250
3-10: , 5000 , 100
11-25: , 3000 , 100
26-50: , 2000 , 100
51-100: , 1000 , 50
101-250: 1000 , 50
251-500: 500 , 25
501-1000: 500
1001-10000: 250
2-5: + rewards for 6-10
6-10: + rewards for 11-20
11-20: , 3000 , 100
21-50: , 2500 , 100
51-100: , 2000 , 50
101-200: , 1500 , 50
201-300: , 1000 , 25
301-400: , 500
401-500: x 3, 250
501-600: x 2, 250
601-800: , 250
801-1000: 250
Alliance rewards:
1-2: , 5000 , 250
3-10: , 5000 , 100
11-25: , 3000 , 100
26-50: , 2000 , 100
51-100: , 1000 , 50
101-250: 1000 , 50
251-500: 500 , 25
501-1000: 500
1001-10000: 250
Sub-Event Placement Rewards
1-2: x2, 1000 , 100 , 2
3-10: , 1000 , 100 , 1
11-50: , 1000 , 50
51-100: , 1000
101-200: , 500
201-300: , 250
301-400: , 250
401-500: x3, 250
5ß1-600: x2, 250
601-800: , 250
801-900: 140
901-1000: 70
Alliance
1-10: , 250
11-50: , 100
51-100: , 100
101-250: ,70
251-1000: x3, 70
1001-2000: x2, 70
2001-5000: , 70
5001-10000:
3-10: , 1000 , 100 , 1
11-50: , 1000 , 50
51-100: , 1000
101-200: , 500
201-300: , 250
301-400: , 250
401-500: x3, 250
5ß1-600: x2, 250
601-800: , 250
801-900: 140
901-1000: 70
Alliance
1-10: , 250
11-50: , 100
51-100: , 100
101-250: ,70
251-1000: x3, 70
1001-2000: x2, 70
2001-5000: , 70
5001-10000:
Ending Time Countdowns:
Previous runs
PVE: Prodigal Sun (2016-01-21 to 2016-01-28)
PvE Prodigal Sun: November 5th - November 12th, 2015
PvE Prodigal Sun - August 27 - September 4th
PVE Prodigal Sun - June 11-19
Prodigal Sun Apr 8 - Apr 14
Prodigal Sun - Feb 24 - March 3
Prodigal Sun: Dec. 15 - Dec. 22
Prodigal Sun: Oct. 2 - Oct. 9
Don't have dates for previous time it was ran
0
Comments
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Here we go again...0
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It looks like a ~20% bump for the 25CP progression from the previous two runs of Prodigal Sun. Not as bad as the first test run, but far worse than the second (even if rubber-banding weren't in effect). It's probably still up in the air whether the CP progression is still that much of a moving target or if the intent of the new PVE is to make is much more grindy....0
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Sigh @ Ares. I was hoping I'd be able to free up a roster spot for Green G by selling my one-cover essential 2*, but no such luck.0
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A 20k bump from last run after two events in a row with really high max progression scores? Time for a little break...0
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Anyone know how much sub 1 was worth last time? 6 clears this time is 11820 + one-time. 6 of the ones with 7 rewards and 4 of the other 2 is 10460 + one-time.0
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Manhattan sub, Crossfire mission - only a potential of 4 rewards? All the others have 7. Intended?
EDIT: found the answer in the bugs section0 -
104k points in 7 days are almost 15k per day. Maybe too much? I've done 4/5/6 times the fights..and I'm at 11k, I guess 15k is made by necessarily clearing 6 times everything, am I right?0
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johnmcclane wrote:104k points in 7 days are almost 15k per day. Maybe too much? I've done 4/5/6 times the fights..and I'm at 11k, I guess 15k is made by necessarily clearing 6 times everything, am I right?
its 15k per day on AVERAGE. points go up each sub. it looks like 4 clears and maybe a little more plus clearing the main page nodes once a day should do it for progression only.
placement, you better be doing all 6 and a few more. have fun.0 -
thanos8587 wrote:johnmcclane wrote:104k points in 7 days are almost 15k per day. Maybe too much? I've done 4/5/6 times the fights..and I'm at 11k, I guess 15k is made by necessarily clearing 6 times everything, am I right?
its 15k per day on AVERAGE. points go up each sub. it looks like 4 clears and maybe a little more plus clearing the main page nodes once a day should do it for progression only.
placement, you better be doing all 6 and a few more. have fun.
A few extra clears don't hurt though...0 -
Anyone else seeing some weird point values on the essentials? 432 (I think) for the 4* essential, 152 for the 3* and 233 for the 2*... what's happening here? Did I not get the memo or something?0
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StevO-J wrote:Anyone else seeing some weird point values on the essentials? 432 (I think) for the 4* essential, 152 for the 3* and 233 for the 2*... what's happening here? Did I not get the memo or something?
Yeah, it's been noted elsewhere, but it is very peculiar.
Why the essentials aren't all the same value this sub makes me wonder if that's the sub-2 "bug" after the sub 1 "bug" of 4 rewards on the CP nodes. If they're doing subtle "tests" within the test to see how people respond to these oddities, that's not awesome.0 -
I think it's incredibly lame that in an event where you're supposed to be playing from the perspective of the Dark Avengers, it comes up with excuses to make you fight the Dark Avengers characters regardless. "Bullseye's gone rogue! Keep him in line!" Ugh.0
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thanks for boosting hb. too bad he's banned from wakanda. this is the one place the im40 buff works against us (well, here and probably an upcoming gauntlet)0
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this thread is completely devoid of the usual difficult node chatter - recommendations and team compo talk. which means we aren't really being challenged. at first the lower scaling allowed me to use some different teams. I think I'm up to ~30 characters used, but after a while you realize how long it takes and it just becomes a race to get to 18 green for rulk on every. tiny. kitty. node. I admit it is my choosing because I just don't have time to fart around with more even leveled teams for as long as it takes overall to get 7/7 on each node, which is what t50 has been requiring in my bracket. I've missed t50 all but 1 sub and usually am easily around 20th. I used to enjoy pve. this just sucks unless you have additional hours to what you used to put in. I don't.0
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