CPU usage on PCs
fnedude
Posts: 386 Mover and Shaker
So I've been playing MPQ on my PC w/ iTunes running in the background with Bluetooth headphones.
For the last week I've noticed that my songs slow down periodically for some unknown reason. At first I thought it was junky Bluetooth headphones, but today I started up task manager to watch my CPU usage while I play the game.
So my system goes to 100% CPU usage when I end a battle and it's changing screens. It wasn't like this a week ago (or further back).
My PC is a 2.9GHz CPU w/ an on-board graphics card (okay, okay, I don't have a $1K gaming rig). So I guess the computing power is being sucked up by the graphics switch from going from a battle to the rewards screen. I also have 4GB of memory on my machine (which should be enough to run iTunes, MPQ, Excel, Steam, and IE, well McAfee AV also).
For the last week I've noticed that my songs slow down periodically for some unknown reason. At first I thought it was junky Bluetooth headphones, but today I started up task manager to watch my CPU usage while I play the game.
So my system goes to 100% CPU usage when I end a battle and it's changing screens. It wasn't like this a week ago (or further back).
My PC is a 2.9GHz CPU w/ an on-board graphics card (okay, okay, I don't have a $1K gaming rig). So I guess the computing power is being sucked up by the graphics switch from going from a battle to the rewards screen. I also have 4GB of memory on my machine (which should be enough to run iTunes, MPQ, Excel, Steam, and IE, well McAfee AV also).
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Comments
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iTunes has always been a drain on my processor, even when nothing else was running.0
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I have a decent Core i7 and GTX 960. The game always seems to peg a core to 100% for me as well.
So rest assured; it's not poor hardware on your end, it's poor programming on the developer's end.0 -
So more CPU/Memory watch usage....
My CPU's usage stays around 30% while I'm running the game, memory @ 2.3GB used.
But when I switch from the game to reward screen (or going into a battle) the CPU spikes up to 100%, memoray usage stays at 2.3GB used.
Yes I have an on-board GPU, so I expect the CPU to go up because it's changing graphics. But this is a pretty simple game (no hard-core graphics like a AAA Halo-ish game), I wouldn't think that's the cause.
I bet it's a go-to subroutine that's stuck in an infinite loop.0 -
I have also experienced very large memory usage on my computer while running this game, with nothing else running in the background (except Steam, I guess). Transitions to character screens are also quite slow.0
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This seemed to have been resolved on the last update for the PC.
Say Thank You to your programmers!!0 -
I hate to bring this up, but this bug has been brought back to life w/ R109....
At least on Steam/PC version0
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