ATPQ Patch Notes (04/06/16)
David [Hi-Fi] Moore
Posts: 2,872 Site Admin
The new Adventure Time Puzzle Quest update is here!
Adventure Time Puzzle Quest v1.92.519313
Difficulty Adjustments:
• Reduced enemy difficulty across the board.
• Increased experience gain across the board.
• Enemies now scale to the average party level, instead of slightly higher than it.
• Enemies will no longer scale below the recommended level of the quest.
New Stuff:
• Characters can no longer be revived with Magic Dust or Hero Coins.
• Revive food has been changed:
• Revive Timers have changed:
• Characters can no longer be healed with Magic Dust or Hero Coins.
• Healing timers have changed:
• Healing Potions have been changed:
• Added character level displays to the character battle portraits.
• Food screen tutorial will now prioritize the lowest-level character when applying the Perfect Bug Milkshake item.
Items – Increased Sell Values:
• Items which now sell for 5 Magic Dust:
• Items which now sell for 10 Magic Dust:
• Items which now sell for 15 Magic Dust:
• Items which now sell for 5 Hero Coins:
• Items which now sell for 10 Hero Coins:
Bug Fixes:
• Fixed an issue where players with 30 daily gifts could not receive another gift.
• “Making Breakfast” loading stage now displays loading progress.
• Fixed an issue where Pickles would not be used properly when attempting to buy Wish Packs.
• Fixed over 30 instances of text not being localized or being missing in other languages.
• Fixed a dozen instances of text fields overlapping or not scaling properly to fit text in languages other than English.
• Added a ‘store’ label to the bottom-panel button on PVP, Food, Party, and Equipment screens.
• Purchasing an item from Choose Goose which costs Magic Dust will now display a Magic Dust special effect instead of a Hero Coin effect.
• Fixed Choose Goose being a disembodied head on 16:9 resolutions.
• Fixed shrouded items being shrouded after acquired and incorrectly having a blank quantity display.
• Fixed the PvP Attack notification not displaying points and rank for events.
• Fixed an occasional soft-lock/crash when the player dies in battle.
Adventure Time Puzzle Quest v1.92.519313
Difficulty Adjustments:
• Reduced enemy difficulty across the board.
• Increased experience gain across the board.
• Enemies now scale to the average party level, instead of slightly higher than it.
• Enemies will no longer scale below the recommended level of the quest.
New Stuff:
• Characters can no longer be revived with Magic Dust or Hero Coins.
• Revive food has been changed:
-
o Everything Empanada now revives any character to 1 hit point.
o Everything Empanada can now be purchased for 200 Magic Dust.
o Everything Burrito has been removed.
o Everything Burrito can now be sold for 30 Hero Coins.
o Everything Pizza now revives any character to full health.
o Everything Pizza can now be purchased for 25 Hero Coins.
• Revive Timers have changed:
-
o Bronze star characters now revive in 5 minutes at 1 health point.
o Silver star characters now revive in 20 minutes at 15% health.
o Gold star characters now revive in 60 minutes at 25% health.
• Characters can no longer be healed with Magic Dust or Hero Coins.
• Healing timers have changed:
-
o Bronze star characters will heal 24 health points per minute.
o Silver star characters will heal 40 health points per minute.
o Gold star characters will heal 62 health points per minute.
• Healing Potions have been changed:
-
o Feel Better Potion is now usable in the Food Screen.
o Feel Better Potion restores a character to half health when used outside of battle.
o Feel Better Potion now restores 25% of health (up to 500) in battle.
o Feel Better Potion can now be purchased for 300 Magic Dust.
o All Better Potion is now usable in the Food Screen.
o All Better Potion restores a character to full health when used outside of battle.
o All Better Potion now restores 50% of health (up to 1000) in battle.
o All Better Potion can now be purchased for 15 Hero Coins.
• Added character level displays to the character battle portraits.
• Food screen tutorial will now prioritize the lowest-level character when applying the Perfect Bug Milkshake item.
Items – Increased Sell Values:
• Items which now sell for 5 Magic Dust:
-
o Used Bandage (up from 1)
o Bag of All Spices (up from 3)
o Chum (up from 1)
o Flowerless Flour (up from 2)
o Perfect Apple (up from 4)
o Bug Milk (up from 3)
o Smelling Sock (up from 2)
• Items which now sell for 10 Magic Dust:
-
o Goo Ooze (up from 5)
o Heat Signature Video (up from 6)
o Sweetened Sugar (up from 7)
• Items which now sell for 15 Magic Dust:
-
o Heated Salt Crystal (up from 4)
o Monster Blood (up from 10)
o Un-Stun Mix (up from 5)
o Un-Stun Hot Sauce (up from 10)
• Items which now sell for 5 Hero Coins:
-
o Small Monster Heart (up from 2)
o Liquid Pyrotechnics (up from 4)
o Feel Great Drink Mix (up from 4)
o Bottle of Cyclops Tears (up from 3)
o Vial of Cyclops Tears (up from 1)
o Mysterious Meats (up from 3)
o Monster Heart (up from 4)
• Items which now sell for 10 Hero Coins:
-
o Magic Nails (up from 7)
o Large Monster Heart (up from 8)
o Jug of Cyclops Tears (up from 6)
Bug Fixes:
• Fixed an issue where players with 30 daily gifts could not receive another gift.
• “Making Breakfast” loading stage now displays loading progress.
• Fixed an issue where Pickles would not be used properly when attempting to buy Wish Packs.
• Fixed over 30 instances of text not being localized or being missing in other languages.
• Fixed a dozen instances of text fields overlapping or not scaling properly to fit text in languages other than English.
• Added a ‘store’ label to the bottom-panel button on PVP, Food, Party, and Equipment screens.
• Purchasing an item from Choose Goose which costs Magic Dust will now display a Magic Dust special effect instead of a Hero Coin effect.
• Fixed Choose Goose being a disembodied head on 16:9 resolutions.
• Fixed shrouded items being shrouded after acquired and incorrectly having a blank quantity display.
• Fixed the PvP Attack notification not displaying points and rank for events.
• Fixed an occasional soft-lock/crash when the player dies in battle.
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