Phumade wrote: LOL, Don't mean to come off as too snarky, but the persuasiveness of your argument isn't bolstered when the last thing people read is your signature quote. I got a chuckle out of that.
wymtime wrote: . As it is now with the play testing it is taking on 9 nodes with your A team 6 times in a row for 3 hrs straight.
revizion wrote: wymtime wrote: . As it is now with the play testing it is taking on 9 nodes with your A team 6 times in a row for 3 hrs straight. This is perhaps the most salient point in the whole post. This was the very 1st node I faced in this pve: All of the nodes were at this level or higher *to start with*. Now, my roster isn't particularly weak (345 oml, 2 champ 4, 1 maxed 4). The issue is that I HAVE to use my A team for ALL of the nodes. Of the 89 toons I have rostered, I've used a total of 7 in this pve. And 3 of them only because they are required. The time changes are arguably a good thing, but the base difficulty is too high. And it only gets higher.
SnowcaTT wrote: Except I don't have health packs for that. And I see way, way more than enough of them in PVP anyway. Wouldn't it be nice to actually be able to -use- some of those 40 3* characters we have somewhere?!?