PVE Scaling Feedback & New Test : Unstable Iso-8

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David [Hi-Fi] Moore
David [Hi-Fi] Moore Posts: 2,872 Site Admin
edited March 2016 in MPQ News and Announcements
Hi everyone,

The MPQ dev team have been assessing user results and feedback gathered during the recent Enemy of the State Story scaling testing. We are now ready to run an additional test in the upcoming Unstable Iso-8 event.

Here’s the good word from Anthony at Demiurge:
    “First of all, I’d like to thank everyone that participated and provided feedback on the Enemy of the State event we ran last week. In general, we saw better win rates and people were playing the event more. However, we also saw that missions were too difficult and reaching particular progression rewards took longer than we’d like. We’ll be testing the new system again in the Unstable Iso-8 Story event with some changes. We’ve lowered mission difficulty, and made it easier to earn progression rewards. The event after Unstable Iso-8 will return to the old system again. We don’t expect that these changes will address all of the issues we’re seeing, and we have another test planned after this. (In particular, having a high-level team isn’t providing as much of an advantage as we’d like.) Keep the feedback coming as we appreciate all that we get!
    Updated Mission Difficulty Details:
    • Every mission got easier.
      o The easy missions more so, increasing the range of difficulty.
    • Essential missions have a range of difficulty across the different star tiers
      o All are easier than the previous run of the updated mission difficulty. o 2-Star Essential missions are the easiest and 4-Star Essential missions are the hardest.
    Progression rewards for the 3-Star cover and Command Points have been lowered.”