OML black match [Match 4 and Cascade Damage Calculations]
RyanL24
Posts: 54
I have been using OML a lot, mainly during Lightening Rounds, solely due to his incredible match damage. I noticed this thing... What's it worth? I started off a game with a black match 4. 1000+ damage, nice! The next game I got to start with another black match 4 and thought "here comes 1000+ damage!" Only it was worth 880 or something. So I started paying attention and eventually writing stuff down.
All of these numbers came from the first move of the game, to ensure that no strike or shield tiles were messing up the numbers.
Match 4 damage: 780, 999, 880, 968, 755, 1086, 877, 836, 936.
I even managed to start 2 games off with black match 5's, which were worth 987 & 1058.
When you match 3, it is consistently worth 468. UNLESS it is in a cascade. This is something I noticed more recently, and is a hard thing to watch for. I saw one worth 351 and one worth 419. I even caught a match 4 in a cascade that was worth a mere 461.
Thoughts? Is this normal for all characters and I've just never noticed?
Mod Edit: Changed subject line to accurately represent content, this topic will be moved to Tips and Guides/FAQ (eventually)
All of these numbers came from the first move of the game, to ensure that no strike or shield tiles were messing up the numbers.
Match 4 damage: 780, 999, 880, 968, 755, 1086, 877, 836, 936.
I even managed to start 2 games off with black match 5's, which were worth 987 & 1058.
When you match 3, it is consistently worth 468. UNLESS it is in a cascade. This is something I noticed more recently, and is a hard thing to watch for. I saw one worth 351 and one worth 419. I even caught a match 4 in a cascade that was worth a mere 461.
Thoughts? Is this normal for all characters and I've just never noticed?
Mod Edit: Changed subject line to accurately represent content, this topic will be moved to Tips and Guides/FAQ (eventually)
0
Comments
-
Since a black match 4 destroys the entire row, I think it tallies up the damage for all the tiles in that row. If they're red/black/yellow, then OML will do more damage than if they're off colors.0
-
Orion wrote:Since a black match 4 destroys the entire row, I think it tallies up the damage for all the tiles in that row. If they're red/black/yellow, then OML will do more damage than if they're off colors.0
-
It's really simple - when you're doing m-4 you're destroying whole row - and you deal dmg equal to the value of all destroyed tiles. If you score more high dmg tiles - you'll deal more dmg.0
-
RyanL24 wrote:When you match 3, it is consistently worth 468. UNLESS it is in a cascade. This is something I noticed more recently, and is a hard thing to watch for. I saw one worth 351 and one worth 419. I even caught a match 4 in a cascade that was worth a mere 461.
Match damage declines during a cascade. I don't know what the ratio is, but every time a match happens, the damage is reduced a little. This is normal.0 -
xidragonxi wrote:RyanL24 wrote:When you match 3, it is consistently worth 468. UNLESS it is in a cascade. This is something I noticed more recently, and is a hard thing to watch for. I saw one worth 351 and one worth 419. I even caught a match 4 in a cascade that was worth a mere 461.
Match damage declines during a cascade. I don't know what the ratio is, but every time a match happens, the damage is reduced a little. This is normal.
I think it reduces by 20%.0 -
Bossblack wrote:xidragonxi wrote:RyanL24 wrote:When you match 3, it is consistently worth 468. UNLESS it is in a cascade. This is something I noticed more recently, and is a hard thing to watch for. I saw one worth 351 and one worth 419. I even caught a match 4 in a cascade that was worth a mere 461.
Match damage declines during a cascade. I don't know what the ratio is, but every time a match happens, the damage is reduced a little. This is normal.
I think it reduces by 20%.
I've also heard 20% but testing seems to show 25%. The way you swipe matters! Say you are using OML and there's a black/yellow double match available. You want to swipe the black. That way black gets calculated first and yellow takes the 25% damage penalty.0 -
Ruinate wrote:Bossblack wrote:xidragonxi wrote:RyanL24 wrote:When you match 3, it is consistently worth 468. UNLESS it is in a cascade. This is something I noticed more recently, and is a hard thing to watch for. I saw one worth 351 and one worth 419. I even caught a match 4 in a cascade that was worth a mere 461.
Match damage declines during a cascade. I don't know what the ratio is, but every time a match happens, the damage is reduced a little. This is normal.
I think it reduces by 20%.
I've also heard 20%. The way you swipe matters! Say you are using OML and there's a black/yellow double match available. You want to swipe the black. That way black gets calculated first and yellow takes the 20% damage penalty.
Pretty sure that they both do the same damage as base if you match them both at once instead of during a cascade. Swipe priority only determines who will be in front, not how much damage it'll do.0 -
Wobby wrote:Pretty sure that they both do the same damage as base if you match them both at once instead of during a cascade. Swipe priority only determines who will be in front, not how much damage it'll do.
This is incorrect. Just tested and second color gets reduced by 25%.0 -
Funny, I never knew how match-4 damage was calculated. This makes total sense that it's the sum of all tiles in that row. Is there an official page that describes how all match damage is calculated?0
-
Ruinate wrote:Wobby wrote:Pretty sure that they both do the same damage as base if you match them both at once instead of during a cascade. Swipe priority only determines who will be in front, not how much damage it'll do.
This is incorrect. Just tested and second color gets reduced by 25%.
IceIX spoke on this on a Puzzle Warriors podcast episode. He said if this happens, you should always swipe the stronger color first to maximize damage.0 -
Wow, thanks everyone, I didn't know any of this. I figured there was something I was missing or just didn't know, which is why I posted it in General instead of Bugs.
Thanks again for your help!0 -
avs962 wrote:Ruinate wrote:Wobby wrote:Pretty sure that they both do the same damage as base if you match them both at once instead of during a cascade. Swipe priority only determines who will be in front, not how much damage it'll do.
Then there are corner cases, like when you can make a double match involving a protect tile. If the protect tile is destroyed in the first match, it won't apply to the second match's damage.0 -
Which way you swipe matters. I have been checking this out the last few days, what a world of difference. Thank you so much for teaching me this. I don't know how I made it 600 days without figuring this out.
Just wanted to say "Thanks!" again.0
Categories
- All Categories
- 44.9K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 300 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements