Things we like about PVE
mpqr7
Posts: 2,642 Chairperson of the Boards
We made a few statements about what we didn't like about the new test pve. So instead, let's talk about what we do like about PVE. I'll start.
* It's a pretty easy way to earn extra ISO.
* If you commit to 3-4 clears per day, you can win 25 CP.
* You can often win a few extra CP if you play the hard and 4* required nodes enough.
* Event tokens give chances to win rare covers, plus you may win some hp too.
A good pve's total time commitment is what around 1-2 hours per day at the very max?
* It's a pretty easy way to earn extra ISO.
* If you commit to 3-4 clears per day, you can win 25 CP.
* You can often win a few extra CP if you play the hard and 4* required nodes enough.
* Event tokens give chances to win rare covers, plus you may win some hp too.
A good pve's total time commitment is what around 1-2 hours per day at the very max?
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Comments
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what is your roster like?
you can fit 3-4 clears per sub, including winning the cps into 1-2h?
doesnt work with a 3* roster for me.
there is just way more to rant about.0 -
only thing I have to add is with the old/current/non-test system, it is fun to be able to use different combinations and strategies. sometimes the hardest 2-3 nodes get a little restrictive, but all the rest, essentials included, can get different combos and still work. I grind top down and last night when I finished the hard and essentials I cleared to green checks on all the trivials with a different character group (3 characters I had not yet used) for every match, making over 40 different characters to clear those out, making my total characters used in the event around 60. I find that very engaging and get a lot of enjoyment out of it.0
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Your score never goes down...0
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No need to worry about getting hit as in PVP, so no OH GOD OH GOD MATCH FASTER MATCH FASTERRRRRRRRRRR feeling.
...everyone else gets that too, right?0 -
Jarvind wrote:No need to worry about getting hit as in PVP, so no OH GOD OH GOD MATCH FASTER MATCH FASTERRRRRRRRRRR feeling.
...everyone else gets that too, right?
Not quite. Ever been chasing t2 or t10 placement at the end of the event and have a match drag on forever? Speed is just as much of an element in top-tier PVE placement as it is in PVP.0 -
LordXberk wrote:Jarvind wrote:No need to worry about getting hit as in PVP, so no OH GOD OH GOD MATCH FASTER MATCH FASTERRRRRRRRRRR feeling.
...everyone else gets that too, right?
Not quite. Ever been chasing t2 or t10 placement at the end of the event and have a match drag on forever? Speed is just as much of an element in top-tier PVE placement as it is in PVP.0 -
I like the no pressure of non-new release PvE. I can grid to max progression if I want or just hit the CP nodes, or ignore completely. And it will only affect my iso/hp/tokens count. You miss one PvP event and the 10k progression for the season becomes a battle. Still - I think there should be even less placement awards and progression should be easier attainable (eg. i am not sure I can do 3 full clears of each node in the current Heroic and the goal of 39k seems rather high so even that might not net me the 25 CP)0
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I like, um, well there's...., and then ummm....
Ok sure, Galactus and Ultron were kinda fun when not tuned to GTFO levels.0
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