PVE Heroic: Dark Avengers (2016-03-28 to 2016-03-31)
jojeda654
Posts: 1,162 Chairperson of the Boards
Event Info
Powered Up
Essential:
New:
Weekly:
Essential:
Weekly:
Essential:
Weekly:
Progression awards:
Placement rewards:
Sub-Event Placement Rewards
Reinforcements
Ending Time Countdowns:
Previous runs
PVE Heroic: Dark Avengers (2016-01-04 to 2016-01-07)
Heroic Dark Avengers (Nov.02nd-Nov.05th, 2015) Bracket Size_(No event info found; substituting with Bracket Size
PVE: Dark Avengers - Heroic (July 20-24)
Dark Avengers: Heroic (May 11 - May 14)
Dark Avengers: Heroic (March 16-March 22)
Dark Avengers: Heroic - Sept. 25 - Oct 1
Dark Avengers Heroic: June 27 - July 3
Heroic Dark Avengers
Length of Event: 3 days
Sub-Events? Yes; Alliance Rewards in Sub-Events? Yes
Number of Sub-Events: 3 Length of Sub-Events: 24 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): None
Other Notes:
Length of Event: 3 days
Sub-Events? Yes; Alliance Rewards in Sub-Events? Yes
Number of Sub-Events: 3 Length of Sub-Events: 24 hours
Main Bracket Size: 1000 Sub Bracket Size: 1000
Unique Reward(s): None
Other Notes:
- There are Main nodes to open up the sub-events. These nodes are one time only nodes.
- One node in Main (a team-up node) is repeatable and playable for points throughout the event.
- Enemy Types (Main): Daken (2*), Ragnarok, Venom, Yelena Belova, Hammer Goons
- Sub-Event 1: Diversion
- Number of Main Nodes to Open Sub-Event: 4
- Sub-Event Nodes: 9 Total. 6 Regular (repeatable); 3 Essential (repeatable)
- Enemy Types: Ares, Bullseye (2*), Daken (2*), Juggernaut, Moonstone, Venom, Yelena Belova, Hammer Goons
- Sub-Event 2: Facilities
- Number of Main Nodes to Open Sub-Event: 5
- Sub-Event Nodes: 9 Total. 6 Regular (repeatable); 3 Essential (repeatable)
- Enemy Types: Ares, Bullseye (2*), Daken (2*), Moonstone, Sentry, Yelena Belova, Maggia Goons
- Sub-Event 3: Rooftops
- Number of Main Nodes to Open Sub-Event: 5
- Sub-Event Nodes: 9 Total. 6 Regular (repeatable); 3 Essential (repeatable); 1 One-Time Only
- Enemy Types: Bullseye (2*), Juggernaut, Moonstone, Sentry, Venom, Yelena Belova, Hammer Goons, Maggia Goons
Powered Up
Essential:
New:
Weekly:
Essential:
Weekly:
Essential:
Weekly:
Progression awards:
100:
500: 100
1000: rainbow damage boost
1500:
2400: rainbow AP stockpile
3500: 140
4800:
6500: 140
8000:
10000: 140
12000:
14000: 250
16000: 25
18500: 250
21000:
23000: 500
26000: 25
29500:
33000: 1000
37000: 25
500: 100
1000: rainbow damage boost
1500:
2400: rainbow AP stockpile
3500: 140
4800:
6500: 140
8000:
10000: 140
12000:
14000: 250
16000: 25
18500: 250
21000:
23000: 500
26000: 25
29500:
33000: 1000
37000: 25
Placement rewards:
1-2: + rewards for 2-5
2-5: + rewards for 6-10
6-10: + rewards for 11-20
11-20: , 1500 , 50
21-50: , 1000 , 50
51-100: , 1000 , 25
101-200: , 500 , 25
201-300: , 500
301-400: , 250
401-500: x 3, 250
501-600: x 2, 250
601-800: , 250
801-1000: 250
Alliance rewards:
1-2: , 2500 , 100
3-10: , 2500 , 50
11-25: , 1500 , 50
26-50: , 1000 , 50
51-100: , 500 , 25
101-250: 500 , 25
251-500: 250 , 25
501-1000: 250
1001-10000: 140
2-5: + rewards for 6-10
6-10: + rewards for 11-20
11-20: , 1500 , 50
21-50: , 1000 , 50
51-100: , 1000 , 25
101-200: , 500 , 25
201-300: , 500
301-400: , 250
401-500: x 3, 250
501-600: x 2, 250
601-800: , 250
801-1000: 250
Alliance rewards:
1-2: , 2500 , 100
3-10: , 2500 , 50
11-25: , 1500 , 50
26-50: , 1000 , 50
51-100: , 500 , 25
101-250: 500 , 25
251-500: 250 , 25
501-1000: 250
1001-10000: 140
Sub-Event Placement Rewards
1-2: x2, 1000 , 100 , 2
3-10: , 1000 , 100 , 1
11-50: , 1000 , 50
51-100: , 1000
101-200: , 500
201-300: , 250
301-400: , 250
401-500: x3, 250
5ß1-600: x2, 250
601-800: , 250
801-900: 140
901-1000: 70
Alliance
1-10: , 250
11-50: , 100
51-100: , 100
101-250: ,70
251-1000: x3, 70
1001-2000: x2, 70
2001-5000: , 70
5001-10000:
3-10: , 1000 , 100 , 1
11-50: , 1000 , 50
51-100: , 1000
101-200: , 500
201-300: , 250
301-400: , 250
401-500: x3, 250
5ß1-600: x2, 250
601-800: , 250
801-900: 140
901-1000: 70
Alliance
1-10: , 250
11-50: , 100
51-100: , 100
101-250: ,70
251-1000: x3, 70
1001-2000: x2, 70
2001-5000: , 70
5001-10000:
Reinforcements
Sub 1: Diversion
Sub 2: Facilities
Sub 3: Rooftops
Sub 2: Facilities
Sub 3: Rooftops
Ending Time Countdowns:
Previous runs
PVE Heroic: Dark Avengers (2016-01-04 to 2016-01-07)
Heroic Dark Avengers (Nov.02nd-Nov.05th, 2015) Bracket Size_(No event info found; substituting with Bracket Size
PVE: Dark Avengers - Heroic (July 20-24)
Dark Avengers: Heroic (May 11 - May 14)
Dark Avengers: Heroic (March 16-March 22)
Dark Avengers: Heroic - Sept. 25 - Oct 1
Dark Avengers Heroic: June 27 - July 3
0
Comments
-
Sub 1 reinforcements anyone?0
-
Cyclops 3*, Human Torch 2*.... also 2* storm is mentioned but for some reasons she is locked.0
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Lukoil wrote:Cyclops 3*, Human Torch 2*.... also 2* storm is mentioned but for some reasons she is locked.
Is it 1* storm?0 -
stochasticism wrote:Lukoil wrote:Cyclops 3*, Human Torch 2*.... also 2* storm is mentioned but for some reasons she is locked.
Is it 1* storm?0 -
I know they just expanded the boosted 4s, but is there any reason, given that the core of the game has risen/is rising to 4* play, that there shouldn't be a 4* reinforcement? kinda silly to me to force the progression of the game to 4* play, along with scaling, but keep only 3*s as the top reinforcements (not to mention awards based on a 2*/3* core gameplay). this is especially true after the 3* nerfhammer hit.0
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What a **** list of usable characters. Very few support characters.
-
- Only depending on KK for grinding for her heals.
- Falcons redwing is too unreliable but it's the only way to deal with countdown tiles.
- Mr Fantastic is boosted, which I can use since he's level 145 (levelled for DDQ4) but no one else creates special tiles to heal him back.
Ugh.0 -
On the bright side - seems like a lot of people are skipping this PVE, so ranking high should be a bit easier than usual. Perhaps understandably so, with Flaptain being the T10 reward. I still "need" covers for him, so I'm gunning for it0
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2nd Sub Reinforcements
0 -
Krongle wrote:On the bright side - seems like a lot of people are skipping this PVE, so ranking high should be a bit easier than usual. Perhaps understandably so, with Flaptain being the T10 reward. I still "need" covers for him, so I'm gunning for it
at least the game is easy
Cy and kahn first stage
Gamma and kahn 2nd stage
just playing the ess 4 times and the easy nodes 3 times hard nodes twice is good enough for top 50. Flaptain isnt worth the hassle. I just need the 3 daredevil to add 3 more champ levels0 -
Did anyone else's scaling spike hugely in second sub? Hard nodes went from 240-260 (congruent with available roster) to maxed 326 on all hard nodes in second sub (as if I had full roster).
I won the first sub and now I can't even touch the hard nodes in the second sub. Wow0 -
Daiches wrote:Did anyone else's scaling spike hugely in second sub? Hard nodes went from 240-260 (congruent with available roster) to maxed 326 on all hard nodes in second sub (as if I had full roster).
I won the first sub and now I can't even touch the hard nodes in the second sub. Wow
Yeah the Hood and his muscle bound buddies have my number. I've tried every combination and ran thru every health pack. Best I did was kill the Hood and get a Muscle to half.0 -
Yeah my scaling had a huge bump. This sucks.0
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3rd sub reinforcements are Squirrel Girl, OBW and IM35.0
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motownjunkie wrote:3rd sub reinforcements are Squirrel Girl, OBW and IM35.
you sure i did not see im 35..then again who is im350 -
Patch, OBW & 2* Steve is surprisingly effective against high level goons. Things can fall apart fast, but as long as you don't stall early, OBW quickly becomes a killing machine (Steve is the only enemy strike tile remover I had)
The teams you discover in heroics can be interesting...at least for one event.0 -
This PvE has taught me, Mr. Fantastic with the right team actually works pretty well. My favorite combo right now is Patch/Mr. F/Falcon. Patch is the workhorse but Mr. F is working well with his black (when you add Patch's strike tiles the dmg goes through the roof) and blue and any time his health gets low I use Falcon's purple to spam the screen with protect tiles and the opponent is bound to match one of those to heal him.0
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It's not particularly health-pack efficient, but Patch + Squirrel Girl can bring some serious hurt.0
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