PVE: Venom Bomb (2016-03-24 to 2016-03-28)

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Comments

  • Lilith
    Lilith Posts: 65 Match Maker
    But wouldn't Lead Blinis be sort of akin to those super whales DP is always hurling about?
  • ammenell
    ammenell Posts: 817 Critical Contributor
    im sick of symbiotes.
    I don't care about the tiles, or the damage. it is what it is (d3 at its finest, but that's another topic), but watching 3-5 powers go off every single turn is exhausting.
  • slidecage
    slidecage Posts: 3,452 Chairperson of the Boards
    wooo im going to win im going to win the final nod

    WTH

    carnage does a move that gives 2 5 match combos in a row that allows vemon to do a move that set up another match 5 that allow carnage to do another move that kills 3 people with more then 9000 hp each

    not ONCE BUT TWICE


    so glad i had my LT token before the final stage
  • Crowl
    Crowl Posts: 1,580 Chairperson of the Boards
    ammenell wrote:
    im sick of symbiotes.
    I don't care about the tiles, or the damage. it is what it is (d3 at its finest, but that's another topic), but watching 3-5 powers go off every single turn is exhausting.

    While the latter is annoying, the way they force you into a one-dimensional mode of use more dps also adds to their annoyance for me, it is not like other goons where you can use particular characters or try to keep matching away countdowns, if you don't kill them fast enough they can overrun your team with their spam.
  • BlackSheep101
    BlackSheep101 Posts: 2,025 Chairperson of the Boards
    I have a mid-level OML and a Red Hulk with 5 green and purple, so the main line of nodes hasn't been a problem this time around. The biggest issue I had was on the xfw essential node, until I settled decided to stop trying to force in my highest level heroes and brought in cMags and Loki. Once the three of them get rolling, the board turns over very quickly and you wind up with a ton of AP.
  • Arimis_Thorn
    Arimis_Thorn Posts: 541 Critical Contributor
    The Terrible Teamwork (final non-essential) node is the **** devil. Lvl 360 OML/Iceman/IM40?

    Nope, Dead. Twice.

    Red Hulk/SW? DEAD.


    Taking ANY suggestions. This is absurdly broken.
  • Rojas66
    Rojas66 Posts: 86 Match Maker
    The Terrible Teamwork (final non-essential) node is the tinykitty devil. Lvl 360 OML/Iceman/IM40?

    Nope, Dead. Twice.

    Red Hulk/SW? DEAD.


    Taking ANY suggestions. This is absurdly broken.

    I went with XFDP, Steve and KK. Then added power boost for all colors
  • jojeda654
    jojeda654 Posts: 1,162 Chairperson of the Boards
    The Terrible Teamwork (final non-essential) node is the tinykitty devil. Lvl 360 OML/Iceman/IM40?

    Nope, Dead. Twice.

    Red Hulk/SW? DEAD.


    Taking ANY suggestions. This is absurdly broken.

    Don't know what your roster looks like but I've been running XFW+Switch+IF.
  • TxMoose
    TxMoose Posts: 4,319 Chairperson of the Boards
    Taking ANY suggestions. This is absurdly broken.
    i went im40 with cyke and rulk, but it wasn't pretty. i finished but rulk took a ton of damage.
  • Jam_Adams
    Jam_Adams Posts: 486 Mover and Shaker
    The Terrible Teamwork (final non-essential) node is the tinykitty devil. Lvl 360 OML/Iceman/IM40?

    Nope, Dead. Twice.

    Red Hulk/SW? DEAD.


    Taking ANY suggestions. This is absurdly broken.
    is this the Venom/Carnage/Horror node? I don't recall what levels they were for me.

    but this team worked twice for me, even though they were severely underlevelled: 2*mags, Switch, 3* spidey, with the goal of generating as much blue as possible. obv switch purple feeds mags, which creates blue for spiderman to stun. mags also creates red, which is a decent enough nuke. and making purple matches creates shields. they don't do much to protect against abilities, but they do help mitigate match damage.
  • Arimis_Thorn
    Arimis_Thorn Posts: 541 Critical Contributor
    I appreciate the replies, but mine are at lvl 325. I'm in a 4-5* transition with every single 3* and up character in the game except for Green Goblin.

    Despite that, every single future node with Carnage and 4* Venom together is an auto-skip for me even if the prize is a cure for cancer.

    You heard me.
  • frostCoH
    frostCoH Posts: 71 Match Maker
    irwando wrote:
    frostCoH wrote:
    irwando wrote:
    Here's an idea... If you don't like the event just skip it. Punisher will be up in PvP soon enough. Or, you know, just keep playing it and complaining.

    Posts like this are like a garbage can that's too small: overflowing with **** and yet still somehow worthless.

    May I ask how developers are supposed to get feedback about things people don't like without people complaining? Telepathy perhaps?



    May I ask how many different threads in different places we need complaining about the event? And its not like people are complaining and then not playing... they keep going. If people are willing to play regardless of their complaints, what motivation is there to change?

    This even isn't for me, but at least its different and a new PvE event. So I'm skipping it. No biggie. The number of people upset because its too hard and they have to play, or that its over Easter and they have to play and sneak away from families... right.

    I think a massive number of people not playing is perhaps the best way to give feedback. Imagine if there was an event that everyone just refused to play because it was so bad? That would get attention. Won't happen due to the prisoners dilemma, but hey, I can dream.

    And how do you propose to organize that on a massive scale when only a small % of players read the forums, the Facebook "posts by others feed" or the @marvelpuzzle Twitter mentions? Telepathy?

    The best way of communicating frustration IS here preferably with concrete examples of why you're frustrated; that being said the more complaints they see from multiple people, are going to get their attention. The more specific the critiques the more helpful those complaints are; but that doesn't mean there is no value in emotional posts.
  • slidecage
    slidecage Posts: 3,452 Chairperson of the Boards
    The Terrible Teamwork (final non-essential) node is the tinykitty devil. Lvl 360 OML/Iceman/IM40?

    Nope, Dead. Twice.

    Red Hulk/SW? DEAD.


    Taking ANY suggestions. This is absurdly broken.

    i think i ran

    Old man kahn and cage and was able to clear it out 6 times though my levels was just 250
  • frostCoH
    frostCoH Posts: 71 Match Maker
    ammenell wrote:
    im sick of symbiotes.
    I don't care about the tiles, or the damage. it is what it is (d3 at its finest, but that's another topic), but watching 3-5 powers go off every single turn is exhausting.

    Thank you for voicing this complaint!

    I've been meaning to say something myself about this; there has to be a more efficient way for them to uh deploy(?) their attacks.

    I don't know if empirically this is true but I feel like many of these matches take longer than the long EoTS nodes because of this many many powers at once mechanic. It's absolutely irritating and totally grating if you have the sound on.

    This combined with the Carnage feeders (ha more like the Carnage buffet) makes this event not fun, but it's "work" just to complete it let alone try and get the token (which I don't even try for anymore with this event).
  • Rojas66
    Rojas66 Posts: 86 Match Maker
    Yay, I reached the Legend Token reward and get a yellow Invisible Woman which I already have 5 of and not able to or planning to champion her anytime soon so I end up getting 1000 iso as my reward for this PVE.
  • mazerat
    mazerat Posts: 118
    As much of a health pack chew this has been, progression was super easy so that makes it balanced I guess.

    Also, I really enjoy saying "Carrier has arrived" every time I pull one up to the front row.
  • neubrator
    neubrator Posts: 20 Just Dropped In
    Was having no trouble with Switch JG XF, had 1st place the whole time. Now Switch is broken with extra turn on CD and I've dropped to third. ****!
  • slidecage
    slidecage Posts: 3,452 Chairperson of the Boards
    mazerat wrote:
    As much of a health pack chew this has been, progression was super easy so that makes it balanced I guess.

    Also, I really enjoy saying "Carrier has arrived" every time I pull one up to the front row.

    yea most should of got the Progression by the end of the 3rd day ... would not even have to play the final day

    just doing lite i was able to do 12 18 21k (28 final day)
  • Jam_Adams
    Jam_Adams Posts: 486 Mover and Shaker
    Rojas66 wrote:
    Yay, I reached the Legend Token reward and get a yellow Invisible Woman which I already have 5 of and not able to or planning to champion her anytime soon so I end up getting 1000 iso as my reward for this PVE.
    I got a Hot Dog Stand

    who wins for shittiest prize
  • Wolfspwn
    Wolfspwn Posts: 12 Just Dropped In
    Good game turns sour fast. Really enjoy playing this game. I have 95k in this event but wow what a frustrating event! PPLLEAASSEE fix this sh!T. I'm usually not a complainer but this is just not fun at all. How can we even start next event when our roster is completely wiped out, oh yah you want our money, F.U, I'm keeping it for myself until this game is actually fun.