The same formula is being used as the current Enemy of the State PVE test. Due to the differences in Story and Versus modes, our hope is that players will find the experience to be an improved one.
acescracked wrote: The entire player base did not hate the pve test. Just the vocal posters do. Some negatives and some positives. Good "test". I'm hating no rewards in wave nodes but loving doing my initial sub clears when I want to. Scaling is tough but getting through. BTW, alot of people would still read your opinion if you just quoted in original thread instead of starting a new one. Strange habit in this forum.
Vhailorx wrote: When the PvP not test was announced, Mr. Moore said: The same formula is being used as the current Enemy of the State PVE test. Due to the differences in Story and Versus modes, our hope is that players will find the experience to be an improved one. Is it me, or does the bold text basically acknowledge that playerbase hated the pve changes? Do you think the uproar over eots will result in actual change, or just some cosmetic patches over the underlying, okayer-unfriendly shift. The former has happened (4* alliance rewards being pushed from top 50 to top 100 in April 2015), but the latter is much more common.