How do you kill symbiote ????
Mrwbdeal
Posts: 10 Just Dropped In
How do you kill the multiple levels of symbiote in DDQ ??? Today 3-21 had level 2 and 3 of nothing but them. Used my 3*Hulk and Thor level 114 and 2* OBW and can't get past them. I am a 2 to 3 transition with a decent roster and those things always kick my a**. What am I doing wrong ??? Thanks
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Comments
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For me, I use Moonstone, which is a fairly unpopular choice by reading most of the rest of the Forum
I can steal a few special tiles a couple of times per match depending on black saturation.
After that, it's a matter of targeting for me. I pick the one that does Guard Dog first, so it doesn't kick your tinykitty while you're matching away all the crud left by the others. Then the one that spawns and strengthens the ones that are left. I usually leave the "big tough" one to last because for the most part all it does is eat tiles as far as I can tell. Hurts a little, but with OBW around, if you stash up your blue then when you down the last of them with a power, all the countdown tiles are gone, it's still your turn, and you can spam the tinykitty out of healing for maximum effect.
That's my best suggestion. Good hunting!0 -
I managed to get them with:
Wolverine 2
Thor 2
Phoenix 5
Phoenix took the brunt of all the damage thanks to her 11.000+ health and I used Thor's Call the Storm ( ) as often as possible to damage the entire adversary team. Wolverine's Adamantium Slash ( ) I used to quickly take out the most annoying opponents and I used his healing ( ) ability to make him my second damage taker after Phoenix was down. I also used a Bonus +40% all color match damage boost.
Doing so I managed to finish the match with only Wolverine still standing with about 300 health, so it was a close call.
Definitely one of the harder missions to do!0 -
Loki with 5 black is pretty useful.
So is Daredevil Purple.
For me, I used Thormneto today. Saved up 22 blue and 18 purple and that got me through those 2 rounds easily.
I think I got off 2 magneto reds in first round which helped fuel the AP.0 -
2* Magnetos blue is a great counter, clears the board every 4 turns which is pretty much when symbiotes is going ape.0
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