Scale DDQ for 2nd run - add daily 4* and more tacos
SnowcaTT
Posts: 3,487 Chairperson of the Boards
Keep DDQ as it is, but leave the nodes open for a second clear. Have that second clear scale sort of like the PVE scaling test did.
On the second clear:
All nodes keep their level to-use restrictions
All nodes will keep same opponents, increased difficulty by 50% (100% would likely make 1*/2*'s impossible)
Smaller node rewards: Two more tacos, another copy of the daily 3*, one CP.
Clearing all ten nodes could give out significantly more ISO (10K or more)
Big Enchilada 2nd time would give out color/cover specific 4*. [Possibly unlocked that 2nd time using that specific 4*]
Effects:
Anyone with lower rosters would still be able to do whatever they can now. 1*'s/2*'s would clear easy nodes.
With maxed 1*'s/2*'s, they could clear easy nodes 2nd time, and get more tacos/ISO for transition.
More Tacos would be given out, vaults wouldn't have to be revised so completely.
3* championing sped up.
4* -color/cover specific- drops would be found in another place outside of 1K in PVP!
4* transition would be sped up.
You could even put in multiple clears - although I would suggest only two, since one of the main things that folks seem to like about DDQ is how it can be done in not much time.
On the second clear:
All nodes keep their level to-use restrictions
All nodes will keep same opponents, increased difficulty by 50% (100% would likely make 1*/2*'s impossible)
Smaller node rewards: Two more tacos, another copy of the daily 3*, one CP.
Clearing all ten nodes could give out significantly more ISO (10K or more)
Big Enchilada 2nd time would give out color/cover specific 4*. [Possibly unlocked that 2nd time using that specific 4*]
Effects:
Anyone with lower rosters would still be able to do whatever they can now. 1*'s/2*'s would clear easy nodes.
With maxed 1*'s/2*'s, they could clear easy nodes 2nd time, and get more tacos/ISO for transition.
More Tacos would be given out, vaults wouldn't have to be revised so completely.
3* championing sped up.
4* -color/cover specific- drops would be found in another place outside of 1K in PVP!
4* transition would be sped up.
You could even put in multiple clears - although I would suggest only two, since one of the main things that folks seem to like about DDQ is how it can be done in not much time.
0
Comments
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While the game definitely needs more rewards, I'm not sure spending double the time on DDQ is the answer. How about include a 4* ddq and when you complete all five nodes you get 4k?0
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if this EotS is the future of story pve, i'm all for expanding ddq as freaking big as they can get it.0
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