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MPQ Bugs and Technical Issues
Possible bug with scaling?
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Crowl
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1,579
Chairperson of the Boards
March 2016
edited March 2016
in
MPQ Bugs and Technical Issues
Should scaling be set based on the strength of roster at the instant the pve event starts or should it be set for the player when they actually choose their end time and enter the pve themselves?
Looking at the scaling on my mobile account, it seems like it is doing the former which means that since my roster has improved significantly since then and the level of the baddies seems a bit on the low side.
If this is working as intended rather than a bug, can I suggest that scaling only gets locked in when the player actually enters the event.
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