Too Many 4* Characters?
Comments
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It's almost like the placement reward structure was never updated to reflect the change to a 4* meta; thus, marginalizing the playerbase.
Too bad there wasn't a 3* placement structure during the old 3* meta that could be used as a blueprint to update to a 4* placement rewards structure.
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Increasing the amount of 4* covers is fine. Problem is, game itself doesnt reflect increased ISO8 need (you need 3 times more ISO to max out 4* cover compared to 3* covers).
Forum is full of ideas how to increase ISO income (passive income, idle features, leveling with useless covers, selling maxed champs for full price etc etc), or eliminate/minimize RNG to prevent from selling 4* cover for ridiculous price. I recommend to suport some of them.0 -
The devs are really behind on updating the game based on the available reward structure. At this time when there were the same number of 3*'s in the game, 3*'s were MUCH easier to obtain than 4*'s as they are now. Effort for reward should follow as close to the same structure as possible, as that structure was fun and engaging. Why should I work twice as hard for less reward?0
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