Instead of skip tax: Anti-skip bonus
My suggestion is this:
Whenever you keep fighting without skipping, you will receive 10 iso as a bonus, cumulative (so after 10 fights in a row without skipping, your bonus will be 100 iso). Also, instead of getting either 70 or 140 iso for each fight, you should get the same amount, always. Like 100. Or preferably 140. Which is kind of an "odd" number, so why not make it 150? And then that cumulative bonus. Yes, that sounds good.
Whenever you keep fighting without skipping, you will receive 10 iso as a bonus, cumulative (so after 10 fights in a row without skipping, your bonus will be 100 iso). Also, instead of getting either 70 or 140 iso for each fight, you should get the same amount, always. Like 100. Or preferably 140. Which is kind of an "odd" number, so why not make it 150? And then that cumulative bonus. Yes, that sounds good.
0
Comments
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This won't work as the only thing they want to achieve in implementing skip taxes is to keep players from selecting too easily their opponents.
This is about punishing "bad" players, not the other way i think.
I don't think they would have skip issues if brackets & player rankings were more balanced and better calculated, skip option wouldn't be ever needed. But instead of working on it they prefer to implement taxes and dull mechanics.
I've noticed a few months ago that boosts were killing this game balance, now they've nerfed it (i would have prefered them to remove it entirely - Boosts have to be rare to work properly - once or twice per day or whatever they want but nothing like present ones). Perhaps one day they'll remove their dull taxe and so be able to make their game balanced and fair.
Gaming is about fun and enjoyment, sadly good changes in this game are not enough to balance bad ones.0
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