How does it work?

I suppose in this mass of info the answer lies, but I can't find it. I spent all night, all day for the entire time of ISO-8 episode in Spain playing every time that there was more than 1 point to be earned. And for 99% of that time I was # 1. So how were at least 15 people at the end able to end up with more than 1000 points than me? I am sure they didn't play 1000 1 point games, and looking at their rosters they didn't have characters of significantly higher level than mine. There is no reward for hard work?

Comments

  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    kiergi wrote:
    I suppose in this mass of info the answer lies, but I can't find it. I spent all night, all day for the entire time of ISO-8 episode in Spain playing every time that there was more than 1 point to be earned. And for 99% of that time I was # 1. So how were at least 15 people at the end able to end up with more than 1000 points than me? I am sure they didn't play 1000 1 point games, and looking at their rosters they didn't have characters of significantly higher level than mine. There is no reward for hard work?

    Rubber banding. The further you are away from the global point leader for that subevent, the more points you get. Therefore, the best strategy is to time your runs such that you complete your last missions just before the event ends, so that you maximize your points.
  • Rubberbanding effect is small in terms of getting the top placement. I was in a sub bracket where the top 3 score was like 15K, 14K, and then 13K. That cannot be explained by just being clever by rubberband. The guys winning with that kind of margin pretty much must have done every mission down to 1 somehow. From what I can tell, the overall sub bracket leader is generally done relatively early, because it's not like anyone's going to sneak past him in his own sub bracket, so he might as well finish it and move on. As long as the overall sub bracket leader doesn't change, the timing of any other player does not matter unless a new sub bracket leader emerges, which I really doubt is happening at all.
  • Nemek
    Nemek Posts: 1,511
    kiergi wrote:
    I spent all night, all day for the entire time of ISO-8 episode in Spain playing every time that there was more than 1 point to be earned. And for 99% of that time I was # 1.

    This is actually probably your main problem. If taken literally...you were probably doing the missions before the full refresh occurred, which would have taken tons and tons of points out of your possible score.
  • kiergi wrote:
    I suppose in this mass of info the answer lies, but I can't find it. I spent all night, all day for the entire time of ISO-8 episode in Spain playing every time that there was more than 1 point to be earned. And for 99% of that time I was # 1. So how were at least 15 people at the end able to end up with more than 1000 points than me? I am sure they didn't play 1000 1 point games, and looking at their rosters they didn't have characters of significantly higher level than mine. There is no reward for hard work?

    If you played Spain "every time there was more than one point to be earned," You likely got (for example) ~1000 on a node, then 800, 600, 400, 200, then played it for 200 10 times. So your score kept climbing, but you were grabbing points earlier, but in smaller amounts.

    Meanwhile, your opponents let their stacks completely refresh up to 1000, so they played 1000, 800, 600, 400, 200 three times, with the last of those three times right before the end of the event - so of course you led for most of it, and of course they overtook you.

    edit: dangit Nemek
  • Thanks for the information, everyone.
  • kiergi wrote:
    There is no reward for hard work?

    Sure there is: you can do more and harder work.
  • Kelbris
    Kelbris Posts: 1,051
    Why did you name your thread this? I had no idea what it was about. This is a terrible way to get help.
  • How long does this effect take? I was top 5 a few minutes ago, now I am sinking fast with all nodes at 1.

    It feels truly unfair to have busted my **** to win fights only to see someone pass me...
  • Pawkeshup wrote:
    How long does this effect take? I was top 5 a few minutes ago, now I am sinking fast with all nodes at 1.

    It feels truly unfair to have busted my **** to win fights only to see someone pass me...

    It's either 8 hours or 12 hours.

    Your highest ranking and your actual ranking has very little to do with each other. The rubberband effect gives the illusion that you're doing well, but a lot of the time you're actually not.

    That said I don't see how you can fail to get #1 if you had all your node at 1 point. That's a staggering amount of points that shouldn't even be possible for people to catch up. I've seen people win sub brackets by more than 2K and I doubt those guys had every mission down to 1.
  • I've been running them to 1 every time. Right now I'm 7th with 9059 and all of my nodes are 1 point. Obviously I won't get any form of refresh in time to even make it to 5th again, even though it's currently only about 60 some odd points to get there.

    It just frustrates me to no end. I figured that the mechanic worked to level the areas. I've seen that happen (nodes turning from easy to normal to hard and even deadly), but this time it's not even giving that. None of the levels seemed to have changed, yet I'm stuck watching my rank fall because of some ridiculous timing issue.