Disable the "Stun upon Stun" possibility

Let me start by saying I'm not sure if this is functioning as design or a bug or, so apologies if it's not the correct forum.

Earlier today, I was watching a new cartoon of Ice Man, SpiderMan and Scarlet Witch stunning my characters without end until slowly killing them all.
Here's what happened:
- Spider-Man stuns someone, sometimes for several rounds (depending on the available web tiles)
- Iceman launches Build a Snowman for 4 turns and chills
- Scarlet Witch generates blue tiles with her passive, triggering a match every round
- Spider-Man or Iceman has enough blue tiles to launch the power, so they stun an already stunned character, increasing the amount of rounds!
- And the loop starts again (being stunned for 4 rounds every time, Scarlet Witch only needs 3 rounds to create new blue tiles)

Basically, once this was launched, there was nothing to do but watch, get frustrated and start melting ice cubes in my fridge as a revenge.

So, after this rant, here's the feedback: if someone is already stunned, change the setting so that they can't be stunned for more rounds (before being active again of course).

Comments

  • mpqr7
    mpqr7 Posts: 2,642 Chairperson of the Boards
    It's annoying when an enemy does it to us... but how great is it when we can do that to our foes!!!

    Make sure your enemies don't get enough blue! Or use Hood like I did so that he steals their AP so that they can't do it as often...
  • The issue is that you're never active again, so if you have Hood and he's your last character, he'll never be able to steal anything. icon_e_sad.gif
  • BlackSheep101
    BlackSheep101 Posts: 2,025 Chairperson of the Boards
    The problem with this is that players can do this too and it's a very strong strategy. Now, if you want to suggest they not create annoying match ups like this in Simulator and Gauntlet events, I'm all for it. I just think your request will get thrown on the pile with all the complaints about PVE nodes featuring overleveled characters plus 2 feeder goons.