jffdougan wrote: I would respond by proposing that simultaneous, mutually-exclusive events both makes it easier to keep the current Season scoring system as-is
jffdougan wrote: and introduces a level of strategic/tactical choice that some people might feel is missing.
Slarow wrote: Remember that the 4* bracket would have none of the 3* "cannon fodder" that those who get over 1K use to get there. Scores in the 4*/5* tier would therefore be very much lower.
TxMoose wrote: Slarow wrote: Remember that the 4* bracket would have none of the 3* "cannon fodder" that those who get over 1K use to get there. Scores in the 4*/5* tier would therefore be very much lower. completely disagree here. the machine that builds points in all the higher scoring slices will do the same here. trust me, the top alliances will figure out ways to make it work and will do exactly what they're doing now. if you're referring to baking, it might look different if 2s and 3s are locked out, but the same principles will apply. instead of mnmags and cstorm (or jugs/mstorm if you're good) it will be level 70 gwen and venom or something similar. I have to agree that it will be quite the slog facing champed 4s right off the bat for climbing. BTW, not sure that 3s should be locked out anyway. some 3s have very good synergy with 4s/5s and get chosen over 4s anyway. im40 (with ice or 4thor or cyke) and fist (with OML) and witch (with several) come to mind.
SnowcaTT wrote: Might as well let folks run both, right? If you eliminate all 5*'s and boosted 4*'s (or even all the 4*'s!) in the lower tier PVP, you'll still have folks that perhaps have no maxed 4* competing with anyone who has all the 4*'s, since they can use the 3*'s to T100 in these with a bit of effort (shielding). 3* could still be the lower reward (800) to help finishing that transition, 4* could still be the upper rewards to get to the next level.
TxMoose wrote: Slarow wrote: Remember that the 4* bracket would have none of the 3* "cannon fodder" that those who get over 1K use to get there. Scores in the 4*/5* tier would therefore be very much lower. completely disagree here. the machine that builds points in all the higher scoring slices will do the same here. trust me, the top alliances will figure out ways to make it work and will do exactly what they're doing now.
Stax the Foyer wrote: I think the 1st, 4th, 7th, and 10th events of a season should be 4* events, and the others should be 3* events. That's a 40/60 ratio, which is pretty much in line with the current 3* to 4* ratio. With the changes to loaner characters, it's still pretty fun to play with a loaner, and it'll give transitioning players a feel for what 4* characters they might like to focus on. You could even put the 4* character cover at 800, and leave the 1000 point cover part of the usual rotation.
Slarow wrote: Stax the Foyer wrote: I think the 1st, 4th, 7th, and 10th events of a season should be 4* events, and the others should be 3* events. That's a 40/60 ratio, which is pretty much in line with the current 3* to 4* ratio. With the changes to loaner characters, it's still pretty fun to play with a loaner, and it'll give transitioning players a feel for what 4* characters they might like to focus on. You could even put the 4* character cover at 800, and leave the 1000 point cover part of the usual rotation. So half the time the 3* population is going to be crippled with a loaner 4*, and the other half, the 4* population is going to be crippled with a forced 3* team up. Why not simply have a 3* AND a 4* featured character in each PVP, and let the player chose between a loaner 3*, their own 3*, or their own 4*. It would be the least complicated change, and would allow both 3* and 4* players to play full teams of their current level, without being crippled with an unwanted teamup from a level that they are not on.
Stax the Foyer wrote: Sure, that could work, but you'd have times when you've got a top-tier 4* character featured, along with a bottom-tier 3* character. That seems like it'd be extra rough on the 3* tier.
Stax the Foyer wrote: I think it's good for all of the characters to see some playtime in PvP. Right now, the mid-to-bottom-tier 4*s really aren't being touched in PvP after their release PvP. Especially with a wider selection of boosted 4*s weekly. That's kind of a shame.