I want Juggernaut back!
Marine8394
Posts: 301 Mover and Shaker
It's frustrating enough that since the beginning of the game he was shamed as a one star. Relegated as nothing more than a hated somewhat useful farce as what his character trully IS! **** on when "amped" to where he SHOULD BE! But now, now permanently crippled? A nerfed one star? If anything he should be the 1* that is allowed to be championed. Spidey 1* next. Why are some of the best designed characters living and dying in 1* purgatory? Let's have have a choice to champion at least one 1* character. Or at least allow them to flourish when buffed.
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Hear! Hear!0
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To add more. The reason he is hated, is because he is FEARED! You know, like a VILLIAN should be! You want a 5*? Wet your pants when you see it bad boy bully? Yeah, heck yeah, juggernaut! Add in his forcefield to what he has for abilities. VILLIAN!!!!!0
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I agree, time to introduce X's step-bro to the 4* or 5* world, hell, he was one of the badass villains and deserves his place in the upper tiered rosters.0
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I kinda like the way he works in Marvel Heroes 2016, with the whole momentum thing. He can have a passive ability that puts out a Juggs-specific tile every turn that increases his personal match damage, and an active ability that does base damage + bonus damage for each momentum tile on the board.0
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TheWerebison wrote:I kinda like the way he works in Marvel Heroes 2016, with the whole momentum thing. He can have a passive ability that puts out a Juggs-specific tile every turn that increases his personal match damage, and an active ability that does base damage + bonus damage for each momentum tile on the board.
Excellent suggestion. It just boggles me that there seems to be a search for vilians in this game, but one of the best is right here, and under utilized.0 -
Seeing that he does 6k+ damage per Headbutt at level 300, no, we don't need another Juggernaut in game.
He's fearsome enough at 1* since the devs continue to scale him to kingdom come.0 -
Yeah, I've learned to hate Juggernaut due to the ridiculous scaling he's put through. A nice cascade and he can hit you with 2 headbutts which tends to kill at least one of your team. 1*'s should never be capable of that.0
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he is a non playable, strong 3* when buffed0
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Yes he is tough when you go up against him. But when he is buffed for use on a roster he is a marshmallow. 1800 damage for a headbutt. But the AI version deals an average of 2500. Definitely off balance. When a player can use him he should be just as useful when a player opposes him.0
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3* or 4*, he sucks the fun right out of the game.
but yeah, if he is boosted and playable, suddenly he is level 80.
it's d3s way of trolling0 -
How would y'all feel if he were to be removed from his 1* status and given 3* status, instead?????
:+D
That would kill sooooo many birds with just one stone ( people's desire for more 3*s, less ridiculous scaling as an enemy, etc. )0 -
TLCstormz wrote:How would y'all feel if he were to be removed from his 1* status and given 3* status, instead?????
:+D
That would kill sooooo many birds with just one stone ( people's desire for more 3*s, less ridiculous scaling as an enemy, etc. )
Yeah, but then I'd have to find and level another 1* who will do as good a job as he does at the DDQ node.0 -
simonsez wrote:ammenell wrote:he is a non playable, strong 3* when buffed
Right. He does. But why not for us? Only when "they" say opps well just head butt Surfer off the board, when it's Balance of Mistake? Then they crush him to mallow status. If he is a 1* then do it! Overall. Otherwise make him the crusher he should be!0
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