Broken Stuns after patch
Buret0
Posts: 1,591
I'll post screenshots tonight, but has anyone noticed that stuns aren't working properly since the last patch?
OML gets stunned by a power surge for three turns on the AI's turn.
However, all of the black, red, and yellow tiles are still showing the OML/wolverine symbol. If you click on the tile, it tells you that (in this case) Captain Sam will deal X damage. I haven't confirmed it yet, but I believe the tile damage was still doing the increased 5* match damage on the turn OML was stunned.
The next turn, OML remains stunned, but the symbols change to Captain's.
Then, on the turn OML recovers from the stun, the tiles don't come back to OML's symbols, but instead revert back the following turn. No confirmation on a change in match damage, firing of passives, or ability to activate his black ability when stunned or coming back from stun.
Any idea what part this latest patch even dealt with stuns to cause the change?
OML gets stunned by a power surge for three turns on the AI's turn.
However, all of the black, red, and yellow tiles are still showing the OML/wolverine symbol. If you click on the tile, it tells you that (in this case) Captain Sam will deal X damage. I haven't confirmed it yet, but I believe the tile damage was still doing the increased 5* match damage on the turn OML was stunned.
The next turn, OML remains stunned, but the symbols change to Captain's.
Then, on the turn OML recovers from the stun, the tiles don't come back to OML's symbols, but instead revert back the following turn. No confirmation on a change in match damage, firing of passives, or ability to activate his black ability when stunned or coming back from stun.
Any idea what part this latest patch even dealt with stuns to cause the change?
0
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